It is unavoidable to be under attack at some point during the games. After all this is a game of war, this guides give you some idea on how to survive an attack, triump at defending, minimize damage, counter attack or perhaps even enjoying the process of defending.
#1 Avoid direct impact - Run if you can!!!
Assumming there is no demo/rams on the way, if you dont think you have enough defense to OVERWHELM the attacking force YOU CAN ALWAYS RUN!! Dont think that this is being coward, it is an act of wisdom :) . Never defends when you are not ready to, you are just wasting your troops. Save your troops for more meaningful act like counter attack or plundering. Don't worry you wont loose much compare to loosing all your troops.
How to run / fleet save?
- If you are active when the attack is hitting, just send your troops away from the city being attacked. Send them to plunder, go support a friendly city/oasis, do a scrimmage, do a quest. (Remember to send your heroes away too). Then use up your resources, go research or build something, send them to sub/friendly or trade them in market. Empty your city with no troops and resources, attacker will be wasting their times and gets nothing.
- If you saw an incoming but will not be active the the attack hits, use schedule deployment to your advantage. You still can do task or plunder with your troops before the attack and sending them away seconds before the attack is landing. If you have troops in building queue, you can schedule the the departure with existing units and then directly send some units away so that when the scheduled deployment get activated the newly build troops will be sent.
Example: you have 1000 guards and another 100 in queue. Schedule deploy 1000 guards before the attack hits. Then directly sent 100 or more away so that when the scheduled deplayment get activated you will have a max of 1000 guards meaning all will be deployed. If you dont do this, you can only sent away 1000 guards and the other 100 will be completed when the attack hits and will be dead!!
#2 Concentrate defense
If you know how much troops that enemy is sending and calculated that you have enough defend to overwhelm the enemy, go on and take the hits. Remember "Overwhelm" is the key, you wanna take the attack only if you will suffer small damage. If you calculated you will win in defending but will suffer heavy losses you might as well run (except if there are demo on the way and you are force to defend at all force).
When you defending make sure you have strong defense bonus:
-Make sure all your walls are fully upgraded and equips with all devices.
-Make sure archers are in the tower (archer is always the strongest defending units when they are in the tower, but they sucks if not in the tower. So whether your archer is in tower or not make huge defends differences)
-Weak defense units can be sent away first (example archer not in tower when tower is already full)-Use soul heroes with strong defense bonus (iron wall, encourage, archer leader..etc, check soul heroes ability in the heroes stats page here)
-Make sure you assign ranks to your general that carry defense bonus
-Use defend scroll or defend token if you have it
-Gather support from friendly/league, make sure enough food supplies. (It is alwyas good to have friendly neigbour that can help suppport each other, usually player build less def units compare to att, but if you have a few good neighbour you are combining the def units)
#3 Counter Attack
This is one of the benefit of running from an attack, so that you can use your troops to counter the attackers. Imagine this if you are equal power with the attacker and as usual both of you have less defend unit them attack unit, the attackers win!! You want to be the attacker not the defender!!
Example you have 5000 guards and 1000 heavy infantry, so does the attacker. The attacker send 5000 guards if hits you you will loose all troops and the attacker will probably still have 1k++ guards. Then he can continue to plunder you and rebuild his troops but you are doom. But if you hit him first it is the opposite. The first one to hit win!!
In order to counter an attack, it is utmost important to know the exact return time of enemy units to their city. It is usually easier to estimate in early of the games as all units is not valor yet so you know the speed of the units.
After you count the return time of the enemy troops, you can plan to counter. Even if you do not have enough troops to counter you can pass this info to your friend/leaguemates who can. The goals of counter is to make sure you hit them just when they arrived at their city and have no time to escape/fleetsave.
When you have faster troops then enemy (like when you are using wu army) you should first run from the attack then come back after the attack but make sure you come back in time to send out a counter attack that will hit enemy 1-2 s after they reach home.
When you have slower troops you can start schedul deploy your attack units to attack exactly like 1-2s after enemy attack units return. This way before enemy attack unit hits your troops is already out on the way and there is nothing enemy can do if you get the timing right.
#4 Always be prepared
You should not just think of defend when you see an incoming, fact is some time you may not see the incoming and the attack happens without your knowledge. So be prepared especially if there is wars going on.
- Get your basic defends like wall upgraded
- Build some defends units, you can share the defends units from other sub
- upgrade your units armor
- If you have idle archer station them in tower
- send you troops away when you are inactive like sleeping. you can use schedule deployment to your advantage
#5 Hide
If you are lazy to send your troops away plundering you can hide them in your oasis. But becare that your enemy may found out and hit your oasis. if that happen you will suffer more damage as oasis does not have wall defends bonus.
Hiding in friendly is another options but they need to feed your troops.
#6 Siege Attacks
When enemy send their ram/demo, you would better be defending as the building will be damaged. You will know if there is demo as demo take long time to arrive. Usually enemy will send clearing wave to hits all your troops them follow by demo to destroy your city. The best way is to fleetsave the non siege attack wave and just defend the siege attack. However it may be difficult if the attacker is also pro at attacking and leave no room to intercept the demo squad. In this case you will need to gather support to defend all the wave.
#7 Recovering from attack
If unfortunately all defense failed and you have being cleared but still want to continue with the game you need to recover your troops and important buildings. You will also need to protect your resources from being plundered by enemy. It will be a hard journey to recover but not impossible especially if you have good team mate to help you keep the enemy busy.
- Build hidden warehouse to keep your resources, use bronze shovel to increase the hidden warehouse effect if you have it. If you are still actively being plundered, you may want to demo your warehouse/granary first while slowly upgarde them to match your hidden warehouse capacity, this way enemy get nothing out of you and may stop the attack
- Build bunker to hide your troops
- Build troops and send them to friendly city or hide in your oasis, best time to use auto deploy in you have it
- Recall your heroes and send them away to support friendly city first if there are still incoming attacks
- Build a small plundering troops first to help speed up your resources
- Only call back and use your troops once they hit critical mass, no point building small troops size and get hit by enemy, it will just help them increase their attack ratings
- If enemy determine to demo you to dust after clearing you..the only way out is to get help from friendly.. or if you have capital move token, go fly to a safe area and rebuild from there
Showing posts with label tko. Show all posts
Showing posts with label tko. Show all posts
Saturday, February 26, 2011
Saturday, January 29, 2011
TKO Heroes Statistics And Abilities
New Special Heroes
Name Str Ldr Int Pol Ability 1 Ability 2
Ba Hu 26 34 35 65 Towering Defense Boreal
Chi Xian 22 25 36 60 Towering Defense Boreal
Dan Na 26 22 67 69 Abatis Rascals
Huye 81 76 64 46 Towering Defense Boreal
Jiao li 68 59 56 79 Cliff Pass By the Tusk
Jin She 50 30 22 40 Kerosene Rattan Armor
Jin Yan 28 22 33 66 Abatis Rascals
Lan Ye 81 65 21 19 Cliff Pass By the Tusk
Tuo Ba 35 51 32 30 Cliff Pass By the Tusk
Tuo Xie 86 71 52 43 Abatis Rascals
Yin She 54 44 48 50 Kerosene Rattan Armor
Zhu Yan 55 67 82 41 Kerosene Rattan Armor
Epic/Soul Hero
Name Str Ldr Pol Int Ability 1 Ability 2
Bao Long 76 58 23 49 Seige 8% Sacrifice 110%
Bao Xin 67 77 73 81 Smelt 9% Recognition
Bian Xi Plunder 10% Smelt 6%
Black Flag General Plunder 10% Lumber 7%
Bo Cai 74 71 25 52 Infantry Leader 10% Iron Wall 8%
Bu Lu iron wall Lumber 7%
Cai Mao Fire God 10%
Cai Shi Farm 5% Fortune 10%
Cai Yan Stone 6% Archer Leader 8%
Cai Zhong Feign Death 15% Smelt 9%
Cao Cao 80 85 100 90 Farm 25% Encourage 20%
Cao Chong Smelt 6% Farm 7%
Cao Cun 71 75 35 60 Plunder 14% Lumber 7%
Cao Hong 81 79 35 44 Iron Wall 7% Lumber 7%
Cao Huan 45 13 45 30 Farm 7% Infantry Leader 10%
Cao Pi 71 70 86 83 Fortune 30% Iron Wall 8%
Cao Ren 90 89 46 56 March +2 Fire God 30%
Cao Rui 52 72 82 82 Feign Death 15% Insight 12%
Cao Xi 23 30 53 50 Smelt 4% Insight 8%
Cao Xing 74 54 27 38 Cavalry Leader 9% Restore 8
Cao Xiong 35 39 64 52 Smelt 4% Sacrifice 110%
Cao Zhang 90 82 35 40 Construction 8% Encourage 5%
Cao Zhi 32 18 70 81 Fortune 10% Farm 10%
Chen Deng 64 79 80 81 Vacancy 20% Quarry 9%
Chen Gong 50 65 90 98 Recognition 30% Farm 15%
Chen Heng 63 64 35 26 Mobility 3 Smelt 7%
Chen Ji 65 58 48 43 Cavalry Leader 6% Lumber 7%
Chen Jiao 27 61 83 76 Smelt 9% Vacancy 25%
Chen Lan 76 52 23 49 Sacrific 150% Recognition
Chen Lan 66 69 24 40 Smelt 6% Farm 5%
Chen Lin 49 40 78 90 Recognition Fortune 50%
Chen Qun 40 32 96 90 Fortune 40% Lumber 15%
Chen Shi 71 70 23 25 Recognition Sacrifice
Chen Wu 87 74 40 43 Boost 1% Iron Wall 6%
Chen Ying 72 62 45 27 Fortune 10% Restore 8 Stamina
Chen Zhen 46 46 76 62 Insight 16% Smelt 7%
Cheng Gongying 72 75 62 80 Encourage 8% Iron Wall 8%
Cheng Pu 79 84 74 79 Recognition Smelt 9%
Cheng Yin 73 69 36 40 Construction 6% Food 7%
Cheng Yu 49 70 79 90 Quarry 15% Farm 15%
Cheng Yuanzhi 74 69 24 17 Iron Wall 8% Smelt 9%
Chunyu Qiong 66 72 29 29 Charge inf speed 1 Construction 8%
Da Qiao Encourage 12% Recognition
Dailai Dongzhu 53 51 43 53 Cavalry Leader 6% Fortune 10%
Deng Ai 87 94 81 89 Siege 12% Iron Wall 12%
Deng Mao 75 61 17 29 Infantry Leader 2% Recognition
Deng Xian 73 61 36 45 insight: 6% fortune: 10%
Dian Man 73 51 26 39 Recognition Archery Leader 3%
Dian Wei 95 85 29 35 Infantry Leader 25% Plunder 40%
Diao Chan 26 10 65 81 Encourage 40% March (all speed + 3)
Ding Yuan 76 70 40 30 Firegod Fortune 10%
Dong Cheng 53 56 63 65 Restore 6 Insight 15%
Dong Jue 59 65 78 76 Food 7% Vacancy 20%
Dong Min 60 49 12 25 Farm 7% Firegod
Dong Tu Na 73 68 37 31 Feign Death 20% Lumber 7%
Dong Zhao 25 19 82 80 Recognition Farm 6%
Dong Zhuo 87 74 19 69 Cav leader: 15% Plunder: 20%
Du Yu 30 85 80 85 Farm 7% Fortune 10%
Earth Guardian 66 90 92 77 Empty City 40% Farm 25%
Fa Zheng 47 80 78 94 Farm 15% Food 15%
Fan Chou 73 66 24 31 Restore 8 Smelt 7%
Fan Jian 34 41 77 71 Recognition Vacancy - 20%
Fan Neng 66 74 38 53 Recognition Smelt 9%
Fan Shi 32 23 75 72 Construction 6% Smelt 5%
Fang Yue 80 68 46 44 Infantry Leader 1% Quarry 9%
Fei Yi 30 77 82 83 Iron Wall 7% Construction 8%
Feng Ji 31 27 70 84 Recognition Fire God 20%
Fire Guardian 35 55 70 35 Quarry 7% Farm 7%
Forest Guardian 70 33 35 55 Cavalry Leader 4% Plunder 10%
Fu Shi Ren 63 46 24 37 Quarry 6% Archer Leader 8%
Fu Yi 43 14 72 69 Smelt 4% Feign Death 15%
Gan Ning 95 85 50 60 Construction 20% Plunder 20%
Gao Gan 56 74 59 48 Construction 5% Farm 5%
Gao Pei 61 66 57 69 Infantry Leader 5% Lumber 7%
Gao Sheng 73 67 21 41 Construction 6% Quarry 7%
Gao Shun Encourage 5% Plunder 10%
Gao Tang L 34 35 85 76 Lumber 7% Fortune 10%
Gong Du 70 59 22 23 Feign Death 20% Farm 7%
Gong Zhi 53 43 65 61 Infantry Leader 6% Farm 7%
Gongsun Du 71 67 52 63 Insight 8% Plunder 14%
Gongsun Fan 69 73 62 64 Sacrifice 110% Lumber 7%
Gongsun Gong 37 39 61 68 Fortune 20% Recognition
Gongsun Kang 66 72 58 61 IronWall 8% Smelt 9%
Gongsun Xu 68 63 63 54 Encourage 6% Iron Wall 8%
Gongsun Yuan 70 65 35 56 Feign Death 15% Construction 8%
Gongsun Yue 72 74 54 47 Cavalry Leader 9% Insight 15%
Gongsun Zan 83 84 46 70 Encourage 6% Iron Wall 8%
Gu Yong Restore 10% Iron Wall 10%
Guan Hai 70 70 65 88 Insight 10% Sacrifice 150%
Guan Jing 52 36 63 72 Quarry 6% Iron Wall 8%
Guan Ning 45 60 78 82 Lumber:10% Recognition
Guan Suo Cavalry Leader 7% Lumber 10%
Guan Xing 86 76 58 62 Recognition 15% Insight 10%
Guan Yu 97 96 30 40 Encourage: 20% Mobility: 5
Guan Yue Xiu 62 58 38 33 Iron Wall 8% Fortune 20%
Guo Jia 40 80 98 99 Insight 50% Farm 25%
Guo Yuan 39 50 86 71 Farm 7% Archer Leader 3%
Han Dang 85 76 56 51 Cav Leader 2% Arch Leader 8%
Han De 76 63 16 25 Inf Leader 6% Insight 15%
Han Fu 43 40 27 62 Smelt 4% Insight 10%
Han Hao 75 70 87 68 Inf Leader 10% Smelt 6%
Han Juzi 59 51 46 51 cav 90% fortune 10%
Han Song 45 25 77 70 Quarry 9% fortune 10%
Han Xian 66 69 18 36 March +2 Smelt 7%
Han Xuan 33 22 34 37 Cav Leader 4% Plunder 10%
Han Zhong 67 64 12 18 Boost +2 Farm 7%
Hu Ban 55 55 58 50 Restore 6 Stam Sacrifice 110%
Hu Che-er 82 26 42 41 Fortune 20% Turbo 2
Hu Fen 76 71 52 50 Siege 5% Smelt 6%
Hu Lie 66 44 64 64 Farm 9% Quarry 7%
Hu Lie 67 73 65 72 March +2 Lumber 7%
Hu Zhen 74 65 15 12 Insight 6% Feign Death 15%
Hu Zun 76 70 50 52 Insight 12% test Iron 5%
Hua Xiong 90 82 55 60 Iron Wall 8% Archer Leader 3%
Huafu 28 47 81 78 Smelt 9% Fortune 20%
Huan 26 10 78 72 Smelt 9% Restore 8
Huang Chengyan 9 7 19 16
Huang Gai 83 79 65 65 Feign Death 20% Infantry Leader 4%
Huang Ge 83 79 65 65 Feign Death 20% Infantry leader 4%
Huang Hao 40 38 30 39 Farm 5% Archer Leader 8%
Huang Quan 59 75 79 82 Fortune 10% Recognition
Huang Yue Ying 31 51 87 88 Turbo 2 Smelt 7%
Huang Zhong 95 90 52 60 Archer Leader 25% Marching Speed +5
Huang Zu 66 74 38 53 Recognition Smelt 9%
Huangpu Song 61 87 51 73 Fire God 20% Farm 6%
Ji Ling 83 78 48 51 Increase Attack & Defense inf 7% Increase Chance random event 20%
Ji Yong 52 63 40 41 Feign Death 15% Recognition
Jia Xu 35 70 90 94 Farm 15% Fortune 40%
Jiang Ban 73 63 41 62 Recognition Quarry 7%
Jiang Qin 84 68 32 31 Recognition Archer Leader 8%
Jiang Shu 76 55 29 35 Ranged Speed +1 Insight 15%
Jiang Wan 34 78 93 84 Recognition Iron Wall +8%
Jiang Wei 89 90 67 60 Vacancy - 30% Encourage - 12%
Jiang Yiqu 58 71 51 57 Construction 5% Farm 7%
Jiao Chu 72 65 32 33 Archer Leader 3% Smelt: 5%
Jiao Yi 69 62 42 63 Restore 6 Smelt 9%
Jin Xuan 68 52 29 13 Feign Death 20% Recognition
Jin Yi 38 17 68 64 Insight 12% Lumber 7%
Jinhuan Sanjie 74 64 19 19 Turbo +3 Archer Leader 8%
Ju Gu 51 55 67 66 Cavalry Leader 6% Farm 7%
Ju Shou 35 84 89 90 40% chance for random events Smelt Iron 15%
Kan Ze 49 43 86 83 Smelt 7% Quarry 9%
Kong Rong 35 30 75 72 fortune 20% Insight 15%
Kong Zhou 36 26 78 68 Farm 7% Quarry 7%
Lei Bo 70 62 11 36 Feign Death 20% Fortune 10%
Lei Tong 78 69 37 51 Inf Leader 3% Lumber 7%
Li Dian 90 80 74 79 Charge 3 Siege 12%
Li feng 74 69 22 50 Cavalry Leader 9% Construction 8%
Li Fu 49 64 87 73 Fortune 10% Farm 6%
Li Hui 65 79 77 78 Farm 7% Sacrifice 110%
Li Kan 69 58 37 33 Insight 12% Restore 8
Li Ru 26 61 75 93 Lumber 7% Sacrifice 110%
Li Su 69 46 59 15 Wood 7% Sacrifice 110%
Li Tong 81 73 63 57 Cav Leader 9% Farm 6%
Li Xun 44 45 23 32 Feign Death 10% Sacrifice 110%
Li Yan 84 83 74 75 Iron Wall 6% Quarry 9%
Liang Gang 69 60 22 41 Lumber 9% Fortune 10%
Liang Xi 40 73 87 73 Smelt 7% Restore 8
Liang Xin 40 73 87 73 Smelt 7% Restore 8
Liang Xu 62 56 68 66 Plunder 14% Farm 9%
Ling Tong 81 73 63 57 Cavalry leader 9% Farm 6%
Liu Ba 32 14 81 74 Farm 7% Lumber 7%
Liu Bei 80 85 85 93 Farm 25% Encourage 20%
Liu Biao 31 48 81 71 Fortune 20% Quarry 9%
Liu Chan 59 59 59 59 Restore 10 Encourage 5%
Liu Chén 62 60 73 69 Quarry 9% Iron Wall 6%
Liu Cheng 65 45 33 33 Fire God 25% Lumber 7%
Liu Du 33 25 44 26 Smelt 9% Farm 7%
Liu Feng 79 75 50 44 Farm 9% Construction 8%
Liu Gui 73 71 44 66 Insight 6% Fortune 10%
Liu He 46 21 68 59 Smelt 4% Boost +2
Liu Kui 73 71 44 66 Insight 6% Fortune 10%
Liu Pan 76 69 43 47 Turbo 2 Feign Death 15%
Liu Pi 72 70 34 47 Insight 12% Farm 7%
Liu Shi 28 33 49 66 Construction 5% Smelt 7%
Liu Xian 66 54 51 40
Liu Xun 63 47 16 35 Construction 5% Archer Leader 8%
Lou Xuan 32 23 77 67 Vacancy: 20% Restore: 8
Lu Bu 100 95 13 26 Encourage 20% Plunder 40%
Lu Dai 71 82 75 69 Cavalry Leader 9% Recognition
Lu Fan 63 73 75 74 Smelt 7% Construction 8%
Lu Kang 70 56 22 13 Insight 8% Archer Leader 3%
Lu Kuang 70 56 22 13 Insight 8% Archer Leader 3%
Lu Lingqi 89 81 18 37 Cav Leader 7% Quarry 9%
Lu Meng 81 81 48 49 Vacancy 25% Insight 8%
Lu Su 56 82 90 93 Recognition Lumber 15%
Lu Wei Huang 63 58 39 29 Cavalry Leader 6% Fortune 10%
Lu Xiang 71 54 19 12 Feign Death 20% Infantry Leader 10%
Lu Xun 69 80 90 95 Fortune 40% Smelt 15%
Lun Zhi 42 46 72 64 Fortune 20% Construction 8%
Luo Xian 71 85 72 75 Infantry Leader 8% Farm 7%
Ma Chao 97 88 26 44 Cavalry Leader 25% March +5
Ma Dai 95 81 54 56 Cavalry Leader 12% Seige 12%
Ma Liang Encourage 8% Recognition
Ma Su 67 61 68 87 Durability 8% Archer Leader 8%
Ma Teng 90 82 59 51 Cav Leader 15% Mobility 3%
Ma Tie 74 70 52 56 Mobility (Cav +3) Feign Death 15%
Ma Yun Lu 88 78 46 53 Encourage 6% Iron Wall 6%
Ma Zhong 72 78 78 68 Sacrifice 110% Feign Death 15%
Ma Zun 52 38 31 51 Smelt 7% Plunder 14%
Man Pang 64 84 82 84 Recognition 10% wood
Mang Ya Chang 79 55 22 33 Sacrifice 130% Mobility: Cav 3
Meng Huo 90 82 45 42 Sacrifice 200% Feign Death 30%
Meng You 68 50 18 22 Infantry Leader 4% Lumber 7%
Meng Zong 28 47 78 72 Food 6% Defense 6%
Mi Fang 61 54 23 32 Quarry 9% Insight 8%
Mi Shi 26 22 70 66 Encourage 5% Food 7%
Mi Zhu 29 33 83 77 Fortune 10% Archer Leader 5%
Niu Jin 79 72 40 38 Fire God 15% Food 7%
Pan Jun 38 61 82 67 Vacancy 20% Recognition
Pang De 94 90 44 70 Infantry Leader 25% Feign Death 50%
Pang Tong 34 80 90 95 Lumbering 25% Farm 25%
Ping 82 77 60 68 Infantry Leader 4% Vacancy 25%
Qian Hong 74 70 65 66 Durability 6% Farm 6%
Qian Zhao 69 72 76 73 Cavalry leader 6% Smelt 6%
Qiao Mao 45 54 72 69 Lumber 9% Fortune 10%
Qiao Rui 69 64 38 41 Infantry leader 6% Feint death 15%
Qiao Xuan 26 22 74 66 Recognition Construction 6%
Qiao Zhou 43 43 71 66 Smelt 4% Recognise
Qiao Zhuo 43 43 71 66 Iron 4% Recognition
Qiu Jian 52 39 65 52 Fein death 15% Iron wall 8%
Qu Yi 78 82 18 51 Archer Leader 5% Smelt 7%
Quan Cong 72 78 61 71 Turbo +2 Vacancy 20%
Quan Yi 68 61 32 44 Quarry 6% Restore +8
Sha Mo Ke 84 60 14 25 Plunder 14% Fortune 10%
Shan Jing 68 71 43 49 Insight 12% Recognition
Shen Dan 62 56 41 52 Quarry 9% Cavalry leader 9%
Shen Yi 59 55 59 56 Cavalry leader 6% Smelt 7%
Shen Ying 77 70 61 42 Siege 6% Lumber 7%
Shi Bao 71 69 53 56 Fire God 15% Iron Wall 8%
Shi Zuan 72 60 46 54 Boost: +2 Archer Leader: 3%
Sima Fu 37 70 79 76 Encourage 10% Smelt 9%
Sima Lang 31 20 80 71 Fire God (15%) Farm (7%)
Sima Shi 65 81 82 88 Iron Wall 5% Lumber 10%
Sima Yan 59 69 90 76 Farm: 7% Construction: 8%
Sima Yi 63 98 93 96 Recognition 50% Farm 25%
Sima Zhao 57 76 88 78 Vacancy 20% Farm 7%
Sima Zhou 52 61 66 61 Smelt 7% Recognition
Song Xian 77 68 27 38 Siege 4% Iron 9%
Su Fei 63 69 62 66 Stone 9% Recognition
Su You 59 50 41 49 Restore 6 STA Stone +7%
Sui Yuanjin 50 50 50 50 Smelt 6% Infantry Leader 10%
Sui Yuanjin 68 52 32 45 Infantry Leader 6% Restore 8
Sun Ce 92 92 70 69 Iron Wall 12% Plunder 20%
Sun Heng 73 82 68 72 Iron Wall 3% Lumber 7%
Sun Ji 67 60 60 51 Feign Death 20% Farm 7%
Sun Jian 90 85 73 74 Encourage Restore
Sun Lang 43 34 30 40
Sun Quan 91 76 32 60 Farm: 25% Encourage: 20%
Sun Shang Xiang 92 74 70 60 Encourage 12% March +2
Sun Shao 79 80 69 75 Iron Wall 7% Farm 7%
Sun Shi 32 23 72 62 Quarry 10% Sacrifice 110%
Sun Zhong 71 65 38 36 Construction 6% Smelt 9%
Taishi Ci 91 82 66 58 Iron Wall 15% Insight 30%
Tang Zi 52 73 85 81 Vacancy 20% Sacrifice 110%
Tao Qian 27 51 63 63 Fortune 10% Turbo 2
Teng Yin 41 29 76 71 Recognition Food 7%
Tian Feng 29 72 87 95 Recognition Boost - Siege engine by 2
Tian Kai 65 68 61 56 Iron Wall 5% Smelt 9%
Tian Xu 60 47 15 55 Farm: 6% plunder: 10%
Wan Qiu Jian 74 78 56 52 Infantry Leader 8% Fortune 10%
Wang Dun 66 60 61 46 Quarry +9% Iron Wall +8%
Wang Ji 78 77 76 81 Iron Wall 6% Farm 7%
Wang Kuang 55 65 70 61 infantry leader :6% forture: 10%
Wang Men 64 65 41 31 Iron Wall 8% Plunder 10%
Wang Ping 79 83 58 76 Plunder 14% Fortune 10%
Wang Qi 67 69 70 61 Smelt 7% Infantry 10%
Wang Tao 59 46 51 72 Smelt 9% Fortune 10%
Wang Wei 70 60 59 52 Smelt 6% Recognition
Wang Xiu 27 54 78 76 Feign Death 15% Recognition
Wang Ye 26 33 66 35 Siege 5% Farm 5%
Wang Yi 26 64 68 82 Farm 7% Feign Death 15%
Wang Yun 26 26 80 67 Fortune 10% Fire god 25%
Water Guardian 88 53 55 92 Encourage 30% March +3
Wei Dian 95 85 29 35 Infantry leader 25% Plunder 40%
Wei Miao 62 57 59 54 Mobility +3 Encourage 2%
Wei Yan 92 81 49 69 Recognition 30% March +2
Wei You 29 46 74 73 Fire God 20% Recognition
Wei Zhao 39 26 73 65 Construction 6% Insight 12%
Wen Chou 94 78 25 25 Encourage 12% Restore 15 Stam
Wen Hu 72 66 30 45 Sacrifice 110% Archer Leader 3%
Wen Pin 90 86 69 66 Infantry Leader 15% Restore 15 Stam
Wen Yang 85 80 80 89 Encourage 6% Vacancy 25%
Wind Guardian 86 55 83 56 Encourage 10% Insight 30%
Wu Can 41 68 75 78 Quarry 9% Archer Leader 3%
Wu Jing 66 69 65 51 Mobility; Cav speed+3 Smelt 7%
Wu Ju 61 49 51 23 Quarry 7% Recognition
Wu Lan 80 62 36 35 Ranged Speed +1 Iron +9 %
Wu Yan 73 66 49 42 Plunder 16% Construction 6%
wu yi 73 75 66 74 Construction 6% Recognition 12%
Wu Yi 73 83 70 68 Infantry Leader 8% Lumber 7%
Wu Zhi 29 16 57 68 Turbo 2 Iron Wall 8%
Xi Zhi Cai Smelt 7% Sacrifice 110%
Xiahou Dun 95 89 55 60 Iron Wall 12% Plunder 30%
Xiahou Xuan 55 78 83 89 Vancancy: 30% smelt: 9%
Xiahou Yuan 92 85 55 65 Inf Leader 12% Siege 12%
Xiang Lang 38 28 74 73 Smelt 6% Plunder 14%
Xiao Qiao 32 16 77 73 Encourage 12% Insight 30%
Xin Ping 43 69 75 76 Farm 9% Construction 8%
Xin Xianying 28 42 76 84 Recognition Encourage 2%
Xing Daorong 80 61 16 41 Ranged Leader 7% Smelt 7%
Xu Chu 95 90 20 36 Sacrifice 250% Inf Leader 20%
Xu Huang 94 88 48 74 Infantry Leader 12% Recognition 30%
Xu Jing 35 33 79 67 Quarry 9% Fortune 10%
Xu Li 74 51 15 16 Fortune 10% smelt 7%
Xu Rong 76 80 43 57 Recognition Boost 2 Siege Engines
Xu Sheng 81 87 78 65 Encourage 2% Smelt 9%
Xu Shi 46 41 70 83
Xu Shu 64 84 80 92 Farm 15% Fortune 40%
Xu Yi 74 51 16 15 Fortune 10% Smelt 7%
Xu You 31 36 56 80 Vacancy 20% Fiegn Death 15%
Xu You 14 60 98 96 Smelt 25% Farm 25%
Xu Zhu 95 90 20 36 March +5 Infantry Leader 25%
Xue Xu 45 17 72 68 Smelt 7% Quarry 9%
Xue Zong 36 34 80 72 Fortune 10% Stamina 8/hr
Xun Chen 25 29 78 77 Smelt 7% Encourage 6%
Xun You 30 80 90 Smelt: 15% Lumber: 15%
Yan Gang 71 68 51 40 Infantry Leader 6% Construction 8%
Yan Liang 95 79 42 32 Construction 25% March +2
Yan Pu 25 29 79 82 Quarry 7% Smelt 6%
Yan Rou 57 71 73 70 Construction 5% Lumber 7%
Yan Xiang 27 30 74 70 Construction 8% Archer leader 8%
Yan Yan 83 79 67 82 Recognition Cavalery leader: 9%
Yan Yu 61 52 59 58 Fortune 10% Turbo +2
Yan Zheng 55 50 36 39 Infantry Leader 6% Insight 15%
Yang Ang 72 68 35 38 Smelt 7% Recognition
Yang Bo 45 44 26 39 Feign Death 15% Archer Leader 3%
Yang Chou 65 52 22 40 Restore 8% Farm 9%
Yang Feng 62 54 40 52 Wood 7% Vacancy 25%
Yang Fu 50 67 80 78 Insight 20% Smelt: 9%
Yang Hong 45 18 60 76 Lumber 10% Farm 6%
Yang Huai 68 62 62 68 Quarry 9% Insight 12%
Yang Qiu 65 67 63 58 Fortune 10% Insight 10%
Yang Song 35 32 34 28 Turbo Lumber 10%
Yang Yi 40 56 76 73 Fire God 10% Forture 10%
Yang Zuo 61 53 32 36 Construction 5% Feign Death 15%
Yi Ji 34 29 86 80 Recognition Feign Death 15%
Yong Kai 75 81 56 54 Recognition Infantry 10%
Yu Fan Recognition Food 7%
Yu She 79 62 23 24 Arch Leader: 5% recognition
Yuan Huan 37 30 83 72 Sabotage 10% Lumber 7%
Yuan Shang 71 63 38 42 Lumber 7% Quarry 9%
Yuan Shu 65 44 16 61 Fortune 20% Insight 15%
Yuan Tan 69 60 35 30 Infantry Leader 6% Archer Leader 3%
Yuan Yao 50 41 61 41 Feign Death 15% Fortune 10%
Yue Jin 85 81 74 52 Infantry Leader 6% Encourage 2%
Zang Ba 75 74 56 52 Infantry (atk/def) + 10% Food 7%
Zhang Bao 71 83 64 81 Lumber 6% Farm 6%
Zhang Bao (Shu) 87 75 46 48 Encourage 5% Lumber 7%
Zhang Chunhua 39 60 72 76 Recognition 10% Archer Leader 3%
Zhang Fei 99 95 22 30 Encourage 20% Charge 5
Zhang He 94 90 57 69 March: 2 Seige: 15%
Zhang Hong 32 24 95 86 Farm: 9% Insight: 15%
Zhang Hua 27 36 79 78 Quarry 9% Lumber 7%
Zhang Ji 35 74 88 75 Insight Lumber
Zhang Kai 66 34 41 38 Fire God 20% Fortune10%
Zhang Liao 96 95 58 78 Plunder 40% Cavalry Leader 25%
Zhang Lu 26 51 78 73 Fortune 10% FireGod 20%
Zhang Mancheng 81 73 37 45 Plunder 17% Random Event 10%
Zhang Nan Infantry 6% Range 3%
Zhang Qiu 72 69 30 44 Lumber 9% Plunder 14%
Zhang Shao 32 28 59 31 Construction 5% Archer Leader 3%
Zhang Song 26 35 82 88 Recognition Restore 8
Zhang Te 54 73 66 75 Smelt 5% Fire God 20%
Zhang Ti Restore 10 Iron 7%
Zhang Wei 66 74 44 45 Infantry Leader 7% Farm 7%
Zhang Wen 30 17 78 71 Farm 5% Construction 8%
Zhang Xun 68 72 39 41 Fire God 20% Recognition
Zhang Yan 81 82 48 53 Charge 2 Feign Death 15%
Zhang Ying 74 75 34 41 Mobility :+1 Construction 8%
Zhang Yun 67 72 42 56 Iron wall 8% Smelt 9%
Zhang Zhao 42 33 90 94 Iron 15% Siege 12%
Zhang Zun 68 63 59 66 March: 2 Plunder 14%
Zhao Fan 31 28 58 32 Restore 7 STA Vacancy 20%
Zhao Tong 67 68 54 61 March: 2 Fortune: 10%
Zhao Yun 98 95 65 76 Encourage 20% Insight 50%
Zhen Shi 44 35 66 71
Zhong Yao Construction +6% Restore 8 STA / hr
Zhou Ang 65 74 62 49 Fortune 10% Encourage 5%
Zhou Tai 64 71 64 71 Recognition 15%
Zhou Xin 62 65 65 72 Iron Wall 8% Turbo +2
Zhou Yu 71 100 86 92 Farm 25%
Zhou Zhi 85 65 29 41 Encourage 8% Fortune +10% RANDOM EVENTS
Zhu Heng 82 84 56 73 Charge +1 Smelt 9%
Zhu Huan Iron Wall 20%
Zhu Ju Plunder +10%
Zhu Rong 85 74 24 29 Infantry Leader +12% Charge (Inf. Spd. +3)
Zhu Zhao Cav Leader: 3%
Zhuge Jin 34 75 89 81 Vacancy 15% Iron Wall 6%
Zhuge Liang 38 90 95 100 Vacancy 50% Farm 25%
Zhuge Zhan 60 71 72 70 Turbo 1 Farm 7%
Zou Dan 64 61 37 34 Iron Wall: 5% Mobility: 3
Zou Jing 64 70 59 66 Lumber 7% Plunder 14%
Zuo Ci 40 45 72 85 Feign Death 50% Siege 12%
Zuo Rong 69 60 21 38 Restore 6 Insight 12%
Name Str Ldr Int Pol Ability 1 Ability 2
Ba Hu 26 34 35 65 Towering Defense Boreal
Chi Xian 22 25 36 60 Towering Defense Boreal
Dan Na 26 22 67 69 Abatis Rascals
Huye 81 76 64 46 Towering Defense Boreal
Jiao li 68 59 56 79 Cliff Pass By the Tusk
Jin She 50 30 22 40 Kerosene Rattan Armor
Jin Yan 28 22 33 66 Abatis Rascals
Lan Ye 81 65 21 19 Cliff Pass By the Tusk
Tuo Ba 35 51 32 30 Cliff Pass By the Tusk
Tuo Xie 86 71 52 43 Abatis Rascals
Yin She 54 44 48 50 Kerosene Rattan Armor
Zhu Yan 55 67 82 41 Kerosene Rattan Armor
Epic/Soul Hero
Name Str Ldr Pol Int Ability 1 Ability 2
Bao Long 76 58 23 49 Seige 8% Sacrifice 110%
Bao Xin 67 77 73 81 Smelt 9% Recognition
Bian Xi Plunder 10% Smelt 6%
Black Flag General Plunder 10% Lumber 7%
Bo Cai 74 71 25 52 Infantry Leader 10% Iron Wall 8%
Bu Lu iron wall Lumber 7%
Cai Mao Fire God 10%
Cai Shi Farm 5% Fortune 10%
Cai Yan Stone 6% Archer Leader 8%
Cai Zhong Feign Death 15% Smelt 9%
Cao Cao 80 85 100 90 Farm 25% Encourage 20%
Cao Chong Smelt 6% Farm 7%
Cao Cun 71 75 35 60 Plunder 14% Lumber 7%
Cao Hong 81 79 35 44 Iron Wall 7% Lumber 7%
Cao Huan 45 13 45 30 Farm 7% Infantry Leader 10%
Cao Pi 71 70 86 83 Fortune 30% Iron Wall 8%
Cao Ren 90 89 46 56 March +2 Fire God 30%
Cao Rui 52 72 82 82 Feign Death 15% Insight 12%
Cao Xi 23 30 53 50 Smelt 4% Insight 8%
Cao Xing 74 54 27 38 Cavalry Leader 9% Restore 8
Cao Xiong 35 39 64 52 Smelt 4% Sacrifice 110%
Cao Zhang 90 82 35 40 Construction 8% Encourage 5%
Cao Zhi 32 18 70 81 Fortune 10% Farm 10%
Chen Deng 64 79 80 81 Vacancy 20% Quarry 9%
Chen Gong 50 65 90 98 Recognition 30% Farm 15%
Chen Heng 63 64 35 26 Mobility 3 Smelt 7%
Chen Ji 65 58 48 43 Cavalry Leader 6% Lumber 7%
Chen Jiao 27 61 83 76 Smelt 9% Vacancy 25%
Chen Lan 76 52 23 49 Sacrific 150% Recognition
Chen Lan 66 69 24 40 Smelt 6% Farm 5%
Chen Lin 49 40 78 90 Recognition Fortune 50%
Chen Qun 40 32 96 90 Fortune 40% Lumber 15%
Chen Shi 71 70 23 25 Recognition Sacrifice
Chen Wu 87 74 40 43 Boost 1% Iron Wall 6%
Chen Ying 72 62 45 27 Fortune 10% Restore 8 Stamina
Chen Zhen 46 46 76 62 Insight 16% Smelt 7%
Cheng Gongying 72 75 62 80 Encourage 8% Iron Wall 8%
Cheng Pu 79 84 74 79 Recognition Smelt 9%
Cheng Yin 73 69 36 40 Construction 6% Food 7%
Cheng Yu 49 70 79 90 Quarry 15% Farm 15%
Cheng Yuanzhi 74 69 24 17 Iron Wall 8% Smelt 9%
Chunyu Qiong 66 72 29 29 Charge inf speed 1 Construction 8%
Da Qiao Encourage 12% Recognition
Dailai Dongzhu 53 51 43 53 Cavalry Leader 6% Fortune 10%
Deng Ai 87 94 81 89 Siege 12% Iron Wall 12%
Deng Mao 75 61 17 29 Infantry Leader 2% Recognition
Deng Xian 73 61 36 45 insight: 6% fortune: 10%
Dian Man 73 51 26 39 Recognition Archery Leader 3%
Dian Wei 95 85 29 35 Infantry Leader 25% Plunder 40%
Diao Chan 26 10 65 81 Encourage 40% March (all speed + 3)
Ding Yuan 76 70 40 30 Firegod Fortune 10%
Dong Cheng 53 56 63 65 Restore 6 Insight 15%
Dong Jue 59 65 78 76 Food 7% Vacancy 20%
Dong Min 60 49 12 25 Farm 7% Firegod
Dong Tu Na 73 68 37 31 Feign Death 20% Lumber 7%
Dong Zhao 25 19 82 80 Recognition Farm 6%
Dong Zhuo 87 74 19 69 Cav leader: 15% Plunder: 20%
Du Yu 30 85 80 85 Farm 7% Fortune 10%
Earth Guardian 66 90 92 77 Empty City 40% Farm 25%
Fa Zheng 47 80 78 94 Farm 15% Food 15%
Fan Chou 73 66 24 31 Restore 8 Smelt 7%
Fan Jian 34 41 77 71 Recognition Vacancy - 20%
Fan Neng 66 74 38 53 Recognition Smelt 9%
Fan Shi 32 23 75 72 Construction 6% Smelt 5%
Fang Yue 80 68 46 44 Infantry Leader 1% Quarry 9%
Fei Yi 30 77 82 83 Iron Wall 7% Construction 8%
Feng Ji 31 27 70 84 Recognition Fire God 20%
Fire Guardian 35 55 70 35 Quarry 7% Farm 7%
Forest Guardian 70 33 35 55 Cavalry Leader 4% Plunder 10%
Fu Shi Ren 63 46 24 37 Quarry 6% Archer Leader 8%
Fu Yi 43 14 72 69 Smelt 4% Feign Death 15%
Gan Ning 95 85 50 60 Construction 20% Plunder 20%
Gao Gan 56 74 59 48 Construction 5% Farm 5%
Gao Pei 61 66 57 69 Infantry Leader 5% Lumber 7%
Gao Sheng 73 67 21 41 Construction 6% Quarry 7%
Gao Shun Encourage 5% Plunder 10%
Gao Tang L 34 35 85 76 Lumber 7% Fortune 10%
Gong Du 70 59 22 23 Feign Death 20% Farm 7%
Gong Zhi 53 43 65 61 Infantry Leader 6% Farm 7%
Gongsun Du 71 67 52 63 Insight 8% Plunder 14%
Gongsun Fan 69 73 62 64 Sacrifice 110% Lumber 7%
Gongsun Gong 37 39 61 68 Fortune 20% Recognition
Gongsun Kang 66 72 58 61 IronWall 8% Smelt 9%
Gongsun Xu 68 63 63 54 Encourage 6% Iron Wall 8%
Gongsun Yuan 70 65 35 56 Feign Death 15% Construction 8%
Gongsun Yue 72 74 54 47 Cavalry Leader 9% Insight 15%
Gongsun Zan 83 84 46 70 Encourage 6% Iron Wall 8%
Gu Yong Restore 10% Iron Wall 10%
Guan Hai 70 70 65 88 Insight 10% Sacrifice 150%
Guan Jing 52 36 63 72 Quarry 6% Iron Wall 8%
Guan Ning 45 60 78 82 Lumber:10% Recognition
Guan Suo Cavalry Leader 7% Lumber 10%
Guan Xing 86 76 58 62 Recognition 15% Insight 10%
Guan Yu 97 96 30 40 Encourage: 20% Mobility: 5
Guan Yue Xiu 62 58 38 33 Iron Wall 8% Fortune 20%
Guo Jia 40 80 98 99 Insight 50% Farm 25%
Guo Yuan 39 50 86 71 Farm 7% Archer Leader 3%
Han Dang 85 76 56 51 Cav Leader 2% Arch Leader 8%
Han De 76 63 16 25 Inf Leader 6% Insight 15%
Han Fu 43 40 27 62 Smelt 4% Insight 10%
Han Hao 75 70 87 68 Inf Leader 10% Smelt 6%
Han Juzi 59 51 46 51 cav 90% fortune 10%
Han Song 45 25 77 70 Quarry 9% fortune 10%
Han Xian 66 69 18 36 March +2 Smelt 7%
Han Xuan 33 22 34 37 Cav Leader 4% Plunder 10%
Han Zhong 67 64 12 18 Boost +2 Farm 7%
Hu Ban 55 55 58 50 Restore 6 Stam Sacrifice 110%
Hu Che-er 82 26 42 41 Fortune 20% Turbo 2
Hu Fen 76 71 52 50 Siege 5% Smelt 6%
Hu Lie 66 44 64 64 Farm 9% Quarry 7%
Hu Lie 67 73 65 72 March +2 Lumber 7%
Hu Zhen 74 65 15 12 Insight 6% Feign Death 15%
Hu Zun 76 70 50 52 Insight 12% test Iron 5%
Hua Xiong 90 82 55 60 Iron Wall 8% Archer Leader 3%
Huafu 28 47 81 78 Smelt 9% Fortune 20%
Huan 26 10 78 72 Smelt 9% Restore 8
Huang Chengyan 9 7 19 16
Huang Gai 83 79 65 65 Feign Death 20% Infantry Leader 4%
Huang Ge 83 79 65 65 Feign Death 20% Infantry leader 4%
Huang Hao 40 38 30 39 Farm 5% Archer Leader 8%
Huang Quan 59 75 79 82 Fortune 10% Recognition
Huang Yue Ying 31 51 87 88 Turbo 2 Smelt 7%
Huang Zhong 95 90 52 60 Archer Leader 25% Marching Speed +5
Huang Zu 66 74 38 53 Recognition Smelt 9%
Huangpu Song 61 87 51 73 Fire God 20% Farm 6%
Ji Ling 83 78 48 51 Increase Attack & Defense inf 7% Increase Chance random event 20%
Ji Yong 52 63 40 41 Feign Death 15% Recognition
Jia Xu 35 70 90 94 Farm 15% Fortune 40%
Jiang Ban 73 63 41 62 Recognition Quarry 7%
Jiang Qin 84 68 32 31 Recognition Archer Leader 8%
Jiang Shu 76 55 29 35 Ranged Speed +1 Insight 15%
Jiang Wan 34 78 93 84 Recognition Iron Wall +8%
Jiang Wei 89 90 67 60 Vacancy - 30% Encourage - 12%
Jiang Yiqu 58 71 51 57 Construction 5% Farm 7%
Jiao Chu 72 65 32 33 Archer Leader 3% Smelt: 5%
Jiao Yi 69 62 42 63 Restore 6 Smelt 9%
Jin Xuan 68 52 29 13 Feign Death 20% Recognition
Jin Yi 38 17 68 64 Insight 12% Lumber 7%
Jinhuan Sanjie 74 64 19 19 Turbo +3 Archer Leader 8%
Ju Gu 51 55 67 66 Cavalry Leader 6% Farm 7%
Ju Shou 35 84 89 90 40% chance for random events Smelt Iron 15%
Kan Ze 49 43 86 83 Smelt 7% Quarry 9%
Kong Rong 35 30 75 72 fortune 20% Insight 15%
Kong Zhou 36 26 78 68 Farm 7% Quarry 7%
Lei Bo 70 62 11 36 Feign Death 20% Fortune 10%
Lei Tong 78 69 37 51 Inf Leader 3% Lumber 7%
Li Dian 90 80 74 79 Charge 3 Siege 12%
Li feng 74 69 22 50 Cavalry Leader 9% Construction 8%
Li Fu 49 64 87 73 Fortune 10% Farm 6%
Li Hui 65 79 77 78 Farm 7% Sacrifice 110%
Li Kan 69 58 37 33 Insight 12% Restore 8
Li Ru 26 61 75 93 Lumber 7% Sacrifice 110%
Li Su 69 46 59 15 Wood 7% Sacrifice 110%
Li Tong 81 73 63 57 Cav Leader 9% Farm 6%
Li Xun 44 45 23 32 Feign Death 10% Sacrifice 110%
Li Yan 84 83 74 75 Iron Wall 6% Quarry 9%
Liang Gang 69 60 22 41 Lumber 9% Fortune 10%
Liang Xi 40 73 87 73 Smelt 7% Restore 8
Liang Xin 40 73 87 73 Smelt 7% Restore 8
Liang Xu 62 56 68 66 Plunder 14% Farm 9%
Ling Tong 81 73 63 57 Cavalry leader 9% Farm 6%
Liu Ba 32 14 81 74 Farm 7% Lumber 7%
Liu Bei 80 85 85 93 Farm 25% Encourage 20%
Liu Biao 31 48 81 71 Fortune 20% Quarry 9%
Liu Chan 59 59 59 59 Restore 10 Encourage 5%
Liu Chén 62 60 73 69 Quarry 9% Iron Wall 6%
Liu Cheng 65 45 33 33 Fire God 25% Lumber 7%
Liu Du 33 25 44 26 Smelt 9% Farm 7%
Liu Feng 79 75 50 44 Farm 9% Construction 8%
Liu Gui 73 71 44 66 Insight 6% Fortune 10%
Liu He 46 21 68 59 Smelt 4% Boost +2
Liu Kui 73 71 44 66 Insight 6% Fortune 10%
Liu Pan 76 69 43 47 Turbo 2 Feign Death 15%
Liu Pi 72 70 34 47 Insight 12% Farm 7%
Liu Shi 28 33 49 66 Construction 5% Smelt 7%
Liu Xian 66 54 51 40
Liu Xun 63 47 16 35 Construction 5% Archer Leader 8%
Lou Xuan 32 23 77 67 Vacancy: 20% Restore: 8
Lu Bu 100 95 13 26 Encourage 20% Plunder 40%
Lu Dai 71 82 75 69 Cavalry Leader 9% Recognition
Lu Fan 63 73 75 74 Smelt 7% Construction 8%
Lu Kang 70 56 22 13 Insight 8% Archer Leader 3%
Lu Kuang 70 56 22 13 Insight 8% Archer Leader 3%
Lu Lingqi 89 81 18 37 Cav Leader 7% Quarry 9%
Lu Meng 81 81 48 49 Vacancy 25% Insight 8%
Lu Su 56 82 90 93 Recognition Lumber 15%
Lu Wei Huang 63 58 39 29 Cavalry Leader 6% Fortune 10%
Lu Xiang 71 54 19 12 Feign Death 20% Infantry Leader 10%
Lu Xun 69 80 90 95 Fortune 40% Smelt 15%
Lun Zhi 42 46 72 64 Fortune 20% Construction 8%
Luo Xian 71 85 72 75 Infantry Leader 8% Farm 7%
Ma Chao 97 88 26 44 Cavalry Leader 25% March +5
Ma Dai 95 81 54 56 Cavalry Leader 12% Seige 12%
Ma Liang Encourage 8% Recognition
Ma Su 67 61 68 87 Durability 8% Archer Leader 8%
Ma Teng 90 82 59 51 Cav Leader 15% Mobility 3%
Ma Tie 74 70 52 56 Mobility (Cav +3) Feign Death 15%
Ma Yun Lu 88 78 46 53 Encourage 6% Iron Wall 6%
Ma Zhong 72 78 78 68 Sacrifice 110% Feign Death 15%
Ma Zun 52 38 31 51 Smelt 7% Plunder 14%
Man Pang 64 84 82 84 Recognition 10% wood
Mang Ya Chang 79 55 22 33 Sacrifice 130% Mobility: Cav 3
Meng Huo 90 82 45 42 Sacrifice 200% Feign Death 30%
Meng You 68 50 18 22 Infantry Leader 4% Lumber 7%
Meng Zong 28 47 78 72 Food 6% Defense 6%
Mi Fang 61 54 23 32 Quarry 9% Insight 8%
Mi Shi 26 22 70 66 Encourage 5% Food 7%
Mi Zhu 29 33 83 77 Fortune 10% Archer Leader 5%
Niu Jin 79 72 40 38 Fire God 15% Food 7%
Pan Jun 38 61 82 67 Vacancy 20% Recognition
Pang De 94 90 44 70 Infantry Leader 25% Feign Death 50%
Pang Tong 34 80 90 95 Lumbering 25% Farm 25%
Ping 82 77 60 68 Infantry Leader 4% Vacancy 25%
Qian Hong 74 70 65 66 Durability 6% Farm 6%
Qian Zhao 69 72 76 73 Cavalry leader 6% Smelt 6%
Qiao Mao 45 54 72 69 Lumber 9% Fortune 10%
Qiao Rui 69 64 38 41 Infantry leader 6% Feint death 15%
Qiao Xuan 26 22 74 66 Recognition Construction 6%
Qiao Zhou 43 43 71 66 Smelt 4% Recognise
Qiao Zhuo 43 43 71 66 Iron 4% Recognition
Qiu Jian 52 39 65 52 Fein death 15% Iron wall 8%
Qu Yi 78 82 18 51 Archer Leader 5% Smelt 7%
Quan Cong 72 78 61 71 Turbo +2 Vacancy 20%
Quan Yi 68 61 32 44 Quarry 6% Restore +8
Sha Mo Ke 84 60 14 25 Plunder 14% Fortune 10%
Shan Jing 68 71 43 49 Insight 12% Recognition
Shen Dan 62 56 41 52 Quarry 9% Cavalry leader 9%
Shen Yi 59 55 59 56 Cavalry leader 6% Smelt 7%
Shen Ying 77 70 61 42 Siege 6% Lumber 7%
Shi Bao 71 69 53 56 Fire God 15% Iron Wall 8%
Shi Zuan 72 60 46 54 Boost: +2 Archer Leader: 3%
Sima Fu 37 70 79 76 Encourage 10% Smelt 9%
Sima Lang 31 20 80 71 Fire God (15%) Farm (7%)
Sima Shi 65 81 82 88 Iron Wall 5% Lumber 10%
Sima Yan 59 69 90 76 Farm: 7% Construction: 8%
Sima Yi 63 98 93 96 Recognition 50% Farm 25%
Sima Zhao 57 76 88 78 Vacancy 20% Farm 7%
Sima Zhou 52 61 66 61 Smelt 7% Recognition
Song Xian 77 68 27 38 Siege 4% Iron 9%
Su Fei 63 69 62 66 Stone 9% Recognition
Su You 59 50 41 49 Restore 6 STA Stone +7%
Sui Yuanjin 50 50 50 50 Smelt 6% Infantry Leader 10%
Sui Yuanjin 68 52 32 45 Infantry Leader 6% Restore 8
Sun Ce 92 92 70 69 Iron Wall 12% Plunder 20%
Sun Heng 73 82 68 72 Iron Wall 3% Lumber 7%
Sun Ji 67 60 60 51 Feign Death 20% Farm 7%
Sun Jian 90 85 73 74 Encourage Restore
Sun Lang 43 34 30 40
Sun Quan 91 76 32 60 Farm: 25% Encourage: 20%
Sun Shang Xiang 92 74 70 60 Encourage 12% March +2
Sun Shao 79 80 69 75 Iron Wall 7% Farm 7%
Sun Shi 32 23 72 62 Quarry 10% Sacrifice 110%
Sun Zhong 71 65 38 36 Construction 6% Smelt 9%
Taishi Ci 91 82 66 58 Iron Wall 15% Insight 30%
Tang Zi 52 73 85 81 Vacancy 20% Sacrifice 110%
Tao Qian 27 51 63 63 Fortune 10% Turbo 2
Teng Yin 41 29 76 71 Recognition Food 7%
Tian Feng 29 72 87 95 Recognition Boost - Siege engine by 2
Tian Kai 65 68 61 56 Iron Wall 5% Smelt 9%
Tian Xu 60 47 15 55 Farm: 6% plunder: 10%
Wan Qiu Jian 74 78 56 52 Infantry Leader 8% Fortune 10%
Wang Dun 66 60 61 46 Quarry +9% Iron Wall +8%
Wang Ji 78 77 76 81 Iron Wall 6% Farm 7%
Wang Kuang 55 65 70 61 infantry leader :6% forture: 10%
Wang Men 64 65 41 31 Iron Wall 8% Plunder 10%
Wang Ping 79 83 58 76 Plunder 14% Fortune 10%
Wang Qi 67 69 70 61 Smelt 7% Infantry 10%
Wang Tao 59 46 51 72 Smelt 9% Fortune 10%
Wang Wei 70 60 59 52 Smelt 6% Recognition
Wang Xiu 27 54 78 76 Feign Death 15% Recognition
Wang Ye 26 33 66 35 Siege 5% Farm 5%
Wang Yi 26 64 68 82 Farm 7% Feign Death 15%
Wang Yun 26 26 80 67 Fortune 10% Fire god 25%
Water Guardian 88 53 55 92 Encourage 30% March +3
Wei Dian 95 85 29 35 Infantry leader 25% Plunder 40%
Wei Miao 62 57 59 54 Mobility +3 Encourage 2%
Wei Yan 92 81 49 69 Recognition 30% March +2
Wei You 29 46 74 73 Fire God 20% Recognition
Wei Zhao 39 26 73 65 Construction 6% Insight 12%
Wen Chou 94 78 25 25 Encourage 12% Restore 15 Stam
Wen Hu 72 66 30 45 Sacrifice 110% Archer Leader 3%
Wen Pin 90 86 69 66 Infantry Leader 15% Restore 15 Stam
Wen Yang 85 80 80 89 Encourage 6% Vacancy 25%
Wind Guardian 86 55 83 56 Encourage 10% Insight 30%
Wu Can 41 68 75 78 Quarry 9% Archer Leader 3%
Wu Jing 66 69 65 51 Mobility; Cav speed+3 Smelt 7%
Wu Ju 61 49 51 23 Quarry 7% Recognition
Wu Lan 80 62 36 35 Ranged Speed +1 Iron +9 %
Wu Yan 73 66 49 42 Plunder 16% Construction 6%
wu yi 73 75 66 74 Construction 6% Recognition 12%
Wu Yi 73 83 70 68 Infantry Leader 8% Lumber 7%
Wu Zhi 29 16 57 68 Turbo 2 Iron Wall 8%
Xi Zhi Cai Smelt 7% Sacrifice 110%
Xiahou Dun 95 89 55 60 Iron Wall 12% Plunder 30%
Xiahou Xuan 55 78 83 89 Vancancy: 30% smelt: 9%
Xiahou Yuan 92 85 55 65 Inf Leader 12% Siege 12%
Xiang Lang 38 28 74 73 Smelt 6% Plunder 14%
Xiao Qiao 32 16 77 73 Encourage 12% Insight 30%
Xin Ping 43 69 75 76 Farm 9% Construction 8%
Xin Xianying 28 42 76 84 Recognition Encourage 2%
Xing Daorong 80 61 16 41 Ranged Leader 7% Smelt 7%
Xu Chu 95 90 20 36 Sacrifice 250% Inf Leader 20%
Xu Huang 94 88 48 74 Infantry Leader 12% Recognition 30%
Xu Jing 35 33 79 67 Quarry 9% Fortune 10%
Xu Li 74 51 15 16 Fortune 10% smelt 7%
Xu Rong 76 80 43 57 Recognition Boost 2 Siege Engines
Xu Sheng 81 87 78 65 Encourage 2% Smelt 9%
Xu Shi 46 41 70 83
Xu Shu 64 84 80 92 Farm 15% Fortune 40%
Xu Yi 74 51 16 15 Fortune 10% Smelt 7%
Xu You 31 36 56 80 Vacancy 20% Fiegn Death 15%
Xu You 14 60 98 96 Smelt 25% Farm 25%
Xu Zhu 95 90 20 36 March +5 Infantry Leader 25%
Xue Xu 45 17 72 68 Smelt 7% Quarry 9%
Xue Zong 36 34 80 72 Fortune 10% Stamina 8/hr
Xun Chen 25 29 78 77 Smelt 7% Encourage 6%
Xun You 30 80 90 Smelt: 15% Lumber: 15%
Yan Gang 71 68 51 40 Infantry Leader 6% Construction 8%
Yan Liang 95 79 42 32 Construction 25% March +2
Yan Pu 25 29 79 82 Quarry 7% Smelt 6%
Yan Rou 57 71 73 70 Construction 5% Lumber 7%
Yan Xiang 27 30 74 70 Construction 8% Archer leader 8%
Yan Yan 83 79 67 82 Recognition Cavalery leader: 9%
Yan Yu 61 52 59 58 Fortune 10% Turbo +2
Yan Zheng 55 50 36 39 Infantry Leader 6% Insight 15%
Yang Ang 72 68 35 38 Smelt 7% Recognition
Yang Bo 45 44 26 39 Feign Death 15% Archer Leader 3%
Yang Chou 65 52 22 40 Restore 8% Farm 9%
Yang Feng 62 54 40 52 Wood 7% Vacancy 25%
Yang Fu 50 67 80 78 Insight 20% Smelt: 9%
Yang Hong 45 18 60 76 Lumber 10% Farm 6%
Yang Huai 68 62 62 68 Quarry 9% Insight 12%
Yang Qiu 65 67 63 58 Fortune 10% Insight 10%
Yang Song 35 32 34 28 Turbo Lumber 10%
Yang Yi 40 56 76 73 Fire God 10% Forture 10%
Yang Zuo 61 53 32 36 Construction 5% Feign Death 15%
Yi Ji 34 29 86 80 Recognition Feign Death 15%
Yong Kai 75 81 56 54 Recognition Infantry 10%
Yu Fan Recognition Food 7%
Yu She 79 62 23 24 Arch Leader: 5% recognition
Yuan Huan 37 30 83 72 Sabotage 10% Lumber 7%
Yuan Shang 71 63 38 42 Lumber 7% Quarry 9%
Yuan Shu 65 44 16 61 Fortune 20% Insight 15%
Yuan Tan 69 60 35 30 Infantry Leader 6% Archer Leader 3%
Yuan Yao 50 41 61 41 Feign Death 15% Fortune 10%
Yue Jin 85 81 74 52 Infantry Leader 6% Encourage 2%
Zang Ba 75 74 56 52 Infantry (atk/def) + 10% Food 7%
Zhang Bao 71 83 64 81 Lumber 6% Farm 6%
Zhang Bao (Shu) 87 75 46 48 Encourage 5% Lumber 7%
Zhang Chunhua 39 60 72 76 Recognition 10% Archer Leader 3%
Zhang Fei 99 95 22 30 Encourage 20% Charge 5
Zhang He 94 90 57 69 March: 2 Seige: 15%
Zhang Hong 32 24 95 86 Farm: 9% Insight: 15%
Zhang Hua 27 36 79 78 Quarry 9% Lumber 7%
Zhang Ji 35 74 88 75 Insight Lumber
Zhang Kai 66 34 41 38 Fire God 20% Fortune10%
Zhang Liao 96 95 58 78 Plunder 40% Cavalry Leader 25%
Zhang Lu 26 51 78 73 Fortune 10% FireGod 20%
Zhang Mancheng 81 73 37 45 Plunder 17% Random Event 10%
Zhang Nan Infantry 6% Range 3%
Zhang Qiu 72 69 30 44 Lumber 9% Plunder 14%
Zhang Shao 32 28 59 31 Construction 5% Archer Leader 3%
Zhang Song 26 35 82 88 Recognition Restore 8
Zhang Te 54 73 66 75 Smelt 5% Fire God 20%
Zhang Ti Restore 10 Iron 7%
Zhang Wei 66 74 44 45 Infantry Leader 7% Farm 7%
Zhang Wen 30 17 78 71 Farm 5% Construction 8%
Zhang Xun 68 72 39 41 Fire God 20% Recognition
Zhang Yan 81 82 48 53 Charge 2 Feign Death 15%
Zhang Ying 74 75 34 41 Mobility :+1 Construction 8%
Zhang Yun 67 72 42 56 Iron wall 8% Smelt 9%
Zhang Zhao 42 33 90 94 Iron 15% Siege 12%
Zhang Zun 68 63 59 66 March: 2 Plunder 14%
Zhao Fan 31 28 58 32 Restore 7 STA Vacancy 20%
Zhao Tong 67 68 54 61 March: 2 Fortune: 10%
Zhao Yun 98 95 65 76 Encourage 20% Insight 50%
Zhen Shi 44 35 66 71
Zhong Yao Construction +6% Restore 8 STA / hr
Zhou Ang 65 74 62 49 Fortune 10% Encourage 5%
Zhou Tai 64 71 64 71 Recognition 15%
Zhou Xin 62 65 65 72 Iron Wall 8% Turbo +2
Zhou Yu 71 100 86 92 Farm 25%
Zhou Zhi 85 65 29 41 Encourage 8% Fortune +10% RANDOM EVENTS
Zhu Heng 82 84 56 73 Charge +1 Smelt 9%
Zhu Huan Iron Wall 20%
Zhu Ju Plunder +10%
Zhu Rong 85 74 24 29 Infantry Leader +12% Charge (Inf. Spd. +3)
Zhu Zhao Cav Leader: 3%
Zhuge Jin 34 75 89 81 Vacancy 15% Iron Wall 6%
Zhuge Liang 38 90 95 100 Vacancy 50% Farm 25%
Zhuge Zhan 60 71 72 70 Turbo 1 Farm 7%
Zou Dan 64 61 37 34 Iron Wall: 5% Mobility: 3
Zou Jing 64 70 59 66 Lumber 7% Plunder 14%
Zuo Ci 40 45 72 85 Feign Death 50% Siege 12%
Zuo Rong 69 60 21 38 Restore 6 Insight 12%
Labels:
epic hero,
hero,
heroes,
soul hero,
three kingdom online,
three kingdoms,
tko
Saturday, May 8, 2010
Art of WAR - Attacking
WAR
This is a war game, it is not sim city for god sake. DO NOT just focus on increasing the population or number of your city, you wont go far without a war plan.
"Know thy and know the enemy you will win in all you battle..." Sun Tze
It is utmost important to understand yourself and also the enemy in a battle be if attacking or defending if you want to excel in the battle field ;)
"A good general make enemy dont know how to attack, A good general make enemy dont know how to defend..."
Master the art of war then even with lesser population or lesser troops, you still can win over your stronger opponent as they have no idea how to attack you and how to run from your attack.
Attacking
"Know thy and know the enemy you will win in all you battle..." Sun Tze
- Always scout your enemy if you want to increase your chances of success, your enemy may have stronger force in their city than you expected.
- After getting enemy information, calculate the troops you need to win, refer to battle calculation write ups. :)
- Understanding enemy units and their weakness. During an attack only defense of enemy units count. IF enemy has weaker infantry defense then send more infantry units for eample.
- Always attack with strong attacking force, differentiate which is your attacking/defending units. Bring you attacking units only. DO NOT attack with defense units.
"Attack your enemy when they are unprepared, show up where you were never expected.."
- Attacking an active player is not as easy as you imagine :), you will see what I mean after you gone through the defending section.
- Attacking is different then plundering, when you attack, you want to make sure that you HIT and destroy your enemy, leave them no chance to run.
- To avoid enemy running from your attack, attack when enemy not prepared, dont let them expect your attack
Sneak Attack
- If you know where your enemy is located (time zone), attack in their sleep and let them wake up with all their troops gone.. heheheh, time your attack to happen at 3-5am of their time (use schedule deployment to your advantage). They will probably be sleeping at that time and cant run from the attack. Yeah this is evil...heheheheh
** Only efficient if enemy is <4 hours away, example if you want to hit enemy 4 hours away at 5am, your attack will start 1am, if it is further away your attack need to deploy earlier when enemy still awake so it may not work
- If enemy is near (<45 mins). Use the server maintenance time to your advantage. Work best if enemy is 30+ mins away. Example if you want to hit someone 35 mins away, deploy your attack units 2.5mins before server maintenance time of 04:00. Chances are your enemy may not notice your attack before server went to maintenance mode, and usually players wont rejoin just after server maintenace. So your attack operation is totally stealth, covered by server maintenance, enemy will not know what hit them... hehehehe.. butt remember attack cannot happen during server maintenance time so deploy wisely so it does not happen between 4:00 and 4:30 server time.
- If enemy is far, use smoke screen to hide your attack. Send fake attack, get your league member to join in the fun. Cover your real attack in between your fake attack. Enemy will not know which is the real attack. They can run, but they can't run forever. ... this is so cruel.. hehehe
- If this is a league war, send fake attack to few of nearby enemy league city to cover your real target, this way they will not know who is your main target and not sure how to support each other. If you just send your attack to one city. Nearby enemy could send in reinforcement which will make you suffer more casualty.
Ambush - show up where enemy never expected
- Check enemy surrounding for farms, when you identify them, send defend troops to their farms. Usually players send small troops out for plundering from time to time. When their plundering units hit the farms with your defend troops in it they will suffer massive damage due to the unexpected troops. This will interrupt enemy resources supply as well as they will be scared to plunder for while not knowing if you have ambush on other farms.
** Sending huge defends troops to enemy farms may need to be followed by sending food to the farms as well. As the farms may not be able to support your troops and your troops will run if ran out of food on enemy farms.
- Send support troops to a weaker member. Use the weaker member to taunt enemy into sending attack. Make sure you cover the support troops by having huge number of scouts in your city. Unexpecting enemy will suffer huge damage. Example you can send in few k defend unit to a 300++ pop city and then use the 300++ pop city to send some attack to an enemy with 700++ pop. Enemy may strike back wanted to punish the attacker for their stupid act.. but when the battle report came back they will realize who is being stupid... hehehehhe... another evil plan
Cut Enemy Supply
- In prepartion to destroy your enemy you may want to stop them from growing faster. One way to do is is cut their supply.
- Share their farm, sent plundering units frequently to their farms if you are nearby.
- If you cant plunder enemy farm frequently, burn their farms.. heheheh.. send your demo, demolish the warehouse and granary on enemy farms.. leave them with no resources.
** Disclaimer: I am not an evil man, this is just a game strategy.. but i do enjoy to see this strategy works on enemy.. hehehheh
This is a war game, it is not sim city for god sake. DO NOT just focus on increasing the population or number of your city, you wont go far without a war plan.
"Know thy and know the enemy you will win in all you battle..." Sun Tze
It is utmost important to understand yourself and also the enemy in a battle be if attacking or defending if you want to excel in the battle field ;)
"A good general make enemy dont know how to attack, A good general make enemy dont know how to defend..."
Master the art of war then even with lesser population or lesser troops, you still can win over your stronger opponent as they have no idea how to attack you and how to run from your attack.
Attacking
"Know thy and know the enemy you will win in all you battle..." Sun Tze
- Always scout your enemy if you want to increase your chances of success, your enemy may have stronger force in their city than you expected.
- After getting enemy information, calculate the troops you need to win, refer to battle calculation write ups. :)
- Understanding enemy units and their weakness. During an attack only defense of enemy units count. IF enemy has weaker infantry defense then send more infantry units for eample.
- Always attack with strong attacking force, differentiate which is your attacking/defending units. Bring you attacking units only. DO NOT attack with defense units.
"Attack your enemy when they are unprepared, show up where you were never expected.."
- Attacking an active player is not as easy as you imagine :), you will see what I mean after you gone through the defending section.
- Attacking is different then plundering, when you attack, you want to make sure that you HIT and destroy your enemy, leave them no chance to run.
- To avoid enemy running from your attack, attack when enemy not prepared, dont let them expect your attack
Sneak Attack
- If you know where your enemy is located (time zone), attack in their sleep and let them wake up with all their troops gone.. heheheh, time your attack to happen at 3-5am of their time (use schedule deployment to your advantage). They will probably be sleeping at that time and cant run from the attack. Yeah this is evil...heheheheh
** Only efficient if enemy is <4 hours away, example if you want to hit enemy 4 hours away at 5am, your attack will start 1am, if it is further away your attack need to deploy earlier when enemy still awake so it may not work
- If enemy is near (<45 mins). Use the server maintenance time to your advantage. Work best if enemy is 30+ mins away. Example if you want to hit someone 35 mins away, deploy your attack units 2.5mins before server maintenance time of 04:00. Chances are your enemy may not notice your attack before server went to maintenance mode, and usually players wont rejoin just after server maintenace. So your attack operation is totally stealth, covered by server maintenance, enemy will not know what hit them... hehehehe.. butt remember attack cannot happen during server maintenance time so deploy wisely so it does not happen between 4:00 and 4:30 server time.
- If enemy is far, use smoke screen to hide your attack. Send fake attack, get your league member to join in the fun. Cover your real attack in between your fake attack. Enemy will not know which is the real attack. They can run, but they can't run forever. ... this is so cruel.. hehehe
- If this is a league war, send fake attack to few of nearby enemy league city to cover your real target, this way they will not know who is your main target and not sure how to support each other. If you just send your attack to one city. Nearby enemy could send in reinforcement which will make you suffer more casualty.
Ambush - show up where enemy never expected
- Check enemy surrounding for farms, when you identify them, send defend troops to their farms. Usually players send small troops out for plundering from time to time. When their plundering units hit the farms with your defend troops in it they will suffer massive damage due to the unexpected troops. This will interrupt enemy resources supply as well as they will be scared to plunder for while not knowing if you have ambush on other farms.
** Sending huge defends troops to enemy farms may need to be followed by sending food to the farms as well. As the farms may not be able to support your troops and your troops will run if ran out of food on enemy farms.
- Send support troops to a weaker member. Use the weaker member to taunt enemy into sending attack. Make sure you cover the support troops by having huge number of scouts in your city. Unexpecting enemy will suffer huge damage. Example you can send in few k defend unit to a 300++ pop city and then use the 300++ pop city to send some attack to an enemy with 700++ pop. Enemy may strike back wanted to punish the attacker for their stupid act.. but when the battle report came back they will realize who is being stupid... hehehehhe... another evil plan
Cut Enemy Supply
- In prepartion to destroy your enemy you may want to stop them from growing faster. One way to do is is cut their supply.
- Share their farm, sent plundering units frequently to their farms if you are nearby.
- If you cant plunder enemy farm frequently, burn their farms.. heheheh.. send your demo, demolish the warehouse and granary on enemy farms.. leave them with no resources.
** Disclaimer: I am not an evil man, this is just a game strategy.. but i do enjoy to see this strategy works on enemy.. hehehheh
Saturday, April 17, 2010
Battle Damage Calculation
There are 2 types of attack mode:
- Destroy Mode
- Plunder Mode
During any battle, ONLY the attack power of attacker and defense power of defender impact the results of battle.
Destroy mode
This mode will results in either the attacker or defender force to be totally eliminated.
Damage Calculation:
If Attacker Win
Defender Troops Eliminated, meaning left 0%
Attacker troops lose = (Attack power/Defense power) ^ 1.5
Defense power is a mixture of Infantry and Calvary defense base on attacking units.
Example:
** Calculation below is base on no attack or defense bonus (like Wall, Heroes skill, ranking, unit level..etc)
Attacker: 200 Glaiveman (Attack = 60)+ 200 Lancer (Attack = 55)
Defender: 100 swordman (Inf Def 35 Cal Def 50) + 100 Heavy Infantry (Inf Def 65 + Cal Def 35 )
Total Attacking power = 200 x 60 + 200 x 55 = 23000
Total Inf Def = 100 x 35 + 100 x 65 = 10000
Total Cal Def = 100 x 50 + 100 x 35 = 8500
Since the attacker consist of 200 Infantry and 200 Calvary
Effective Def = [(200 Inf/400 Total Att Units) x 10000 Inf Def] + [(100 Cal/400 Total Att Units)x8500)] = 9250
Attacker 23000 > Def 9250 so attacker win
Defender lose 100 swordsman 100 heavy Infantry (ALL)
Attacker lose (9250/23000)^1.5 = 25.5%
Attacker lose 51 Glaivemen 51 Lancer
What if you send 100 Glaiveman + 100 Lancer in the beginning.
Attack power = 11500 > 9250 (Attacker still win)
Defender stilll lose all units
Attacker lose (9250/11500)^1.5 = 72.1%
Attacker lose 72 Glaivemen 72 lancer
Attacker Casualties will be increased
What if you send 400 Glaiveman + 400 Lancer in the beginning.
Attack power = 46000 > 9250 (Attacker still win)
Defender still lose all units
Attacker lose (9250/46000)^1.5 = 9.0%
Attacker lose 36 Galivemen 36 lancer
Attacker Casualties will be reduced
As you can see, always attack with more troops to reduce your casualties.
Plunder Mode
The only difference with destroy mode is that it does not eliminate loser forces. This mode minimize the casualties from a battle.
To estimate the battle losses first calculate base on destroy mode. Take the example above, casualties for winning side (attacker) is 25.5 % under destroy mode.
Now under plunder mode with the same attack units.
Winner casualties = 25.5/(100 + 25.5) = 20.3%
Loser sasualties = 100 - 20.3 = 79.7 %
Using previous example, under plunder mode
Attacker win
Attacker lose 41 Glaivemen + 41 Lancer
Defender lose 80 swordman + 80 Heavy Infantry
- Destroy Mode
- Plunder Mode
During any battle, ONLY the attack power of attacker and defense power of defender impact the results of battle.
Destroy mode
This mode will results in either the attacker or defender force to be totally eliminated.
Damage Calculation:
If Attacker Win
Defender Troops Eliminated, meaning left 0%
Attacker troops lose = (Attack power/Defense power) ^ 1.5
Defense power is a mixture of Infantry and Calvary defense base on attacking units.
Example:
** Calculation below is base on no attack or defense bonus (like Wall, Heroes skill, ranking, unit level..etc)
Attacker: 200 Glaiveman (Attack = 60)+ 200 Lancer (Attack = 55)
Defender: 100 swordman (Inf Def 35 Cal Def 50) + 100 Heavy Infantry (Inf Def 65 + Cal Def 35 )
Total Attacking power = 200 x 60 + 200 x 55 = 23000
Total Inf Def = 100 x 35 + 100 x 65 = 10000
Total Cal Def = 100 x 50 + 100 x 35 = 8500
Since the attacker consist of 200 Infantry and 200 Calvary
Effective Def = [(200 Inf/400 Total Att Units) x 10000 Inf Def] + [(100 Cal/400 Total Att Units)x8500)] = 9250
Attacker 23000 > Def 9250 so attacker win
Defender lose 100 swordsman 100 heavy Infantry (ALL)
Attacker lose (9250/23000)^1.5 = 25.5%
Attacker lose 51 Glaivemen 51 Lancer
What if you send 100 Glaiveman + 100 Lancer in the beginning.
Attack power = 11500 > 9250 (Attacker still win)
Defender stilll lose all units
Attacker lose (9250/11500)^1.5 = 72.1%
Attacker lose 72 Glaivemen 72 lancer
Attacker Casualties will be increased
What if you send 400 Glaiveman + 400 Lancer in the beginning.
Attack power = 46000 > 9250 (Attacker still win)
Defender still lose all units
Attacker lose (9250/46000)^1.5 = 9.0%
Attacker lose 36 Galivemen 36 lancer
Attacker Casualties will be reduced
As you can see, always attack with more troops to reduce your casualties.
Plunder Mode
The only difference with destroy mode is that it does not eliminate loser forces. This mode minimize the casualties from a battle.
To estimate the battle losses first calculate base on destroy mode. Take the example above, casualties for winning side (attacker) is 25.5 % under destroy mode.
Now under plunder mode with the same attack units.
Winner casualties = 25.5/(100 + 25.5) = 20.3%
Loser sasualties = 100 - 20.3 = 79.7 %
Using previous example, under plunder mode
Attacker win
Attacker lose 41 Glaivemen + 41 Lancer
Defender lose 80 swordman + 80 Heavy Infantry
Wednesday, April 14, 2010
Oasis Troops Details
Plan to occupy an oasis? Read this first!

Oasis Troops may not be as easy as you think, do your math before the attack.....
if you see lots of swordsman there.. think twice .. those are super soldier even your full lvl 20 cant match.
Example if you see 200 swordsman alone:
Their defense power is 88000 for infantry and 104000 for calvary.
If you think of sending militia there you need at least 2200 militia to win!!!!
Oasis Troops may not be as easy as you think, do your math before the attack.....
if you see lots of swordsman there.. think twice .. those are super soldier even your full lvl 20 cant match.
Example if you see 200 swordsman alone:
Their defense power is 88000 for infantry and 104000 for calvary.
If you think of sending militia there you need at least 2200 militia to win!!!!
Labels:
armed rouge,
bandit,
falcon,
follower,
hound,
mounted rogue,
oasis,
occupy,
ring leader,
swordsman,
tips,
tko,
trick,
underling,
yellow turban
Sunday, April 11, 2010
3 Kingdom Quiz Answers
- Which of the following description of Annexe is incorrect: A city with an annexe must be the sub city.
- Which of the following description of Armorsmith is incorrect: When you upgrade the defense of your army, your armies that is not in the city will not be affected.
- Which of the following description of Barrack is incorrect: You can train infantry and cavalry in the barrack.
- Which of the following description of Builder's Guild is incorrect: Builder's Guild can't increase the construction speed of a building.
- Which of the following buildings can be shared by your different cities?
Theatre - Which of the following description of Bunker is incorrect:
You can put your Demolisher in the bunker. - Which of the following description of Career Center is incorrect: If you don't have a Career Center in your city, you cannot have a hero.
- Which of the following description of Career Center is correct: On each day, two new heroes will appear in your Career Center.
- Which of the following description of Command Centers is incorrect: Command Center is the place to train your army.
- Which of the following description of Drill Ground is incorrect: All your cities can share one Drill Ground.
- Which of the following description of Governor's House is incorrect: You can recruit Lobbyists from the Governor's House.
- Which of the following description of Hidden Warehouse is incorrect: The same as granary, Hidden Warehouse can increase the grain storage volume of your city.
- Which of the following description of Hidden Warehouse is incorrect: Hidden Warehouse is immune to the Demolisher.
- Which of the following description of Ironworks is incorrect: Demolisher can attack all constructions.
- Which of the following description of League Flag is incorrect: League Flag will attract enemy to attack it.
- Which of the following description of Library is incorrect: Wei Country can't carry out researches in library.
- Which of the following description of Mansion is incorrect: Mansion and annexe is the same in the factor of function.
- Which of the following description of Mansion is incorrect: You can build an annexe and a mansion in a city.
- Which of the following description of Market is incorrect: Their is no pre-requirement for building a market.
- Which of the following descriptions of Market is incorrect: You can trade weapons and equipment in the market.
- Which of the following description of Monitor Office is incorrect: The higher level your Builder's Guild is, the faster your construction speed will be.
- Which type of Oasis we don't have in game? Increase the ouput of the Iron by 50%.
- Which of the following description of Scout Camp is incorrect: Scouts will not fail to spy the enemy force.
- Which of the following description of Stable is incorrect: The higher level your stable is, the less resources it will take to recruit a cavalry.
- Which of the following description of Theatre is incorrect: The resources you deposited to the theatre can be withdrew if necessary.
- Which of the following description of Tower is incorrect: Your reinforcement from other cities can go into tower too.
- Which of the following description of Valor Camp is incorrect: When you are upgrading the speed of your unit, the unit that is not in your town can be upgraded too.
- Which of the following description of Wall is incorrect: All countrie's city walls are the same.
- Which of the following description of Wall is incorrect: When your city wall is upgraded, you can setup more blindages on your city wall.
- What does Alliance mean in game? Two leagues ally with each other.
- What is called "Assisting Defense" in game? Defend a city together with your alliance.
- Players often mention Audi when they are chatting. What does Audi stand for in this case? Attack the enemy city but get no resources.
- What is called "Black Lamp" in game? Inactive players who do not log in the game for more than 5 days.
- Which situation is usually called "Calm" by players? An area where fierce battles do not occur for a long time.
- Which kind of players is called Dead Sheep in game? Inactive player.
- What is called "Defense Break"? All the defense force are eliminated by the attacker of the invading side.
- What is called "Double Strike" in game? Command the Demolishers to attack 2 targets at the same time in the Command Center.
- What is called "Entrust" in game? A function in game that allow you to entrust a player or help the other player to administrater the account.
- What does "Even up" stand for in game? Trade with the mystery merchant in the market and swap a resource for the resources you need.
- What activity is called farming in game? Collecting resources for a long time.
- Players usually describe a kind of Battle as "Fireworks", what is that? A nip and tuck battle. Both sides will not retreat until they fight to death. The fighting is so tough and beautiful, just like fireworks.
- What is called "Flying City"? The action that use special item to move your city to the other place.
- What does "FS" stand for in game? Abbreviation for "Fleetsave". Send your attacker out of your town when you are offline to avoid enemy sneak attack.
- What is called "Instant Building" in game? Use "Instant Completion" function to build a construction in an incredible speed.
- Which of the following description of Mobilization order is incorrect? Only the leader of a league can use the mobilization order
- Which kind of players is called Peasant in game? Players who can defend themselves and concentrate on collecting resources.
- Which activity is called "plunder" in game? A strategy that base on looting the resources in other player's city.
- What does the productivity means? Your resources output in an hour.
- What is called "Pursue and Attack" in game? Arrive at the enemy city and attack it when enemy attacker just returns to the city.
- What is a satellite city? A sub city that provide resource to your main city.
- Which kind of player is called "Sheep"? Players who do not have the ability to strike back when attacked.
- What is "Tortoise Player" in game? Players with extremely high defense.
- What does "Universal X" (X is a number) stand for in game? All your resource fields have reached to the same level.
- What is called "Warehouse Explosion"? Your warehouse and granary is full of resources.
- What is called "Wave Attack" in game? A group of army that will arrive at the target in some consecutive seconds like waves.
- Which kind of players is called Wolf in game? Players who live by looting other cities.
- Which of the following is not an equipment for heroes?
Tribute Token - Which of the following descriptions of Epic Hero is wrong? All Epic Heroes can use Preserving Bolus
- Which of the following descriptions of Epic Hero is wrong? When an Epic Hero dies his Skills are lost
- Which of the following descriptions related to Epic Heroes is accurate? When you recruit an Epic Hero from the Career Center, the Hero could be at level 1 or 100
- Which Epic Hero has the highest Encourage value? Diao Chan
- Which of these Epic Heroes is naturally endowed with the Feign Death ability? Zuo Ci
- Which Epic Hero has the highest Insight value? Zhao Yun
- Which Epic Hero has the highest Leadership Value after reaching his maximum level?
Zhou Yu - Which of these Epic Heroes is naturally endowed with the Vacancy ability?
Zhuge Liang - Epic Hero Guan Yu is naturally possessed of Encourage and Mobility Abilities. Which of the following is an accurate description of Guan Yu's Abilities? Strengthens overall Army attack, Increases Cavalry speed
- Epic Hero Diao Chan is naturally possessed of Encourage and March Abilities, which of the following is an accurate description of Diao Chan's Abilities? Increase Army's attack power and speed
- Epic Hero Zhuge Liang is naturally possessed of Vacancy and Farm Abilities, which of the following is an accurate description of Zhuge Liang's Abilities? When on defense, there is a probability of causing the enemy to retreat; increase Food production
- Of the following Epic Heroes, who is not included in the Five Tiger Generals group? Wei Yan
- Who is not a member of "Three in The Garden?" Zhuge Liang
- Who of the following is not considered a Superior Epic Hero? Sun Ce
- Which of the following differences between Epic and Normal Heroes is incorrect? Epic Heroes are easier to recruit than Normal Heroes
- What kind of item your hero can't equip? Pearl
- Which of the following description of hero is correct: Hero's intellect affects your units' success rate to use scrolls.
- Which of the following description of hero is correct: Hero is appointed as the governor, his political affects the resources output of your city.
- Which of the following description of hero is correct: Hero's leadership affects the attack of your units.
- Which hero's attribute will affect the attack and defense of your army? Leadership
- Which of the following description of hero experience is incorrect: If your hero is defeated, he will not obtain experience from this fight.
- Which of the following description of hero escaping is incorrect? Hero may escape when attacking the camp.
- In which condition your hero's HP cannot be restored? Pray
- Which of the following description on hero position is incorrect? Private B Defense +1%
- Which of the following description on historical hero is incorrect? The strength of the historical heroes is always higher than normal heroes.
- In which of the following way can't you obtain a historical hero? Attack oasis.
- Which unit has the fastest speed? Woman Cavalry
- Which unit costs you less resources? Militia
- Who of the following is not a Heroine?
Chen Lin - The best strategy for acquiring an Epic Hero is:
Give a large gift to the Career Center - Under what condition can your hero's HP not be restored?
Pray
- Why your population doesn't reduce after you are looted by others? You enemy doesn't use Battering Ram and Demolisher.
- Which of the following action will not increase the output of your resources? Upgrade city wall.
- Will a battle occur when the server is under maintenance? No.
- Which of the following ways to transport resources is incorrect? Select "Transport Resources" in the stable.
- Which of the following you can't get by attacking camp of bandits? Tax Permission
- Which of the following description of the game rule is incorrect? You can provide or receive 3 hour's resources output from other players in 24 hours.
- Which of the following description of the game rule is correct? You can entrust your account to three players at the same time.The real cash trade is allowed.Account sharing is allowed.All the descriptions are false.
- Which of the following description of resources is incorrect: Warehouse is used for store all resources.
- Which item is not sole in the mall Skill Book
- Which of the following description on message is incorrect? You can directly reply a system message.
- Your word will be seen by all players if you speak in which channel? World
- Which of the following constructions can be shared by your different cities? Theatre
- What does rice represent in game? The population your arm forces take. It is also a symbol of the power of your force.
- How to caculate the speed of the mixed force? The speed of the mixed force is the same as the unit with the slowest speed in your mixed force.
- Which of the following description on account entrust is incorrect? You need the account and password of the player who entrust his account to you.
- Which of the following description of game time is correct: Game time will provide players a coordinated universal time for the player in game.
- Which type of city does not exist in game? A city with 10 Farmlands
- What will happen when your grain is negative? Your soldiers in the city will starve.
- Which country can develop the inner city and outer city at the same time? Wei
- In which condition will you fail to establish a sub city? When your pioneer is in the bunker.
- What city is your main city? A city has a mansion.
- What we can't do in game? Switch Server
- Which of the following description of Token of Motivation is incorrect? Only the leader of a league can use the Token of Motivation
- How to recognize the cities of the members of the hostile league? The city of the members of the hostile league is shown in red.
- How to recognize the cities of the members of the same league? The city of the members of the same league is shown in blue.
- How to recognize the cities of the members of the friendly league? The city of the members of the friendly league is shown in green.
- How to recognize the cities of your own? Your city is shown in orange.
- Which state does not belong to Jian Ning? Qing Zhou
- Which state does not belong to the scope of Chai Sang? Si Zhou
- Xiang Ping is not belong to the scope of which state in the city wall? Jiao Zhou
- Xiang Ping - You State Ji State Yan State Qing State Yu State
- Jian Ning - Yong State Yi State Jiao State
- Chai Sang - Xu State Yang State Jing State
- Jin Yang - Liang State Si State Bing State
- How many Ability bars does a General have?
3 - What can a Hero put in his Ability bar? Skillbook
- If you've already studied Level 1 Archery Leader Ability and you then go on to study Level 2 Cavalry and Archery Leader Double Skillbook, which of the following Ability bonuses will you receive? Level 2 Cavalry, Level 3 Archery Leader
- A Hero's Skillbook includes a Level 2 Charge Ability, what is this ability? Increases Infantry speed by 2%
- Heroes can increase their Defense with which of the following Skillbooks? Iron Wall
- What is the effect of "Encourage" in the Hero's Skillbook? Strengthens the attack ability of your Army
- You can tell which Abilities a Skillbook has by its name. Which skills does the Encourage and Feign Death Skillbook contain? Encourage and Feign Death
- What is the effect of "Iron Wall" in the Hero's Skillbook?
Strengthens your Army's defense ability - What is the effect of "Recognition" in the Hero's Skillbook?
Probability that you will recognize the enemy's formation and therefore avoid being subdued - What is the effect of "Sacrifice" in the Hero's Skillbook? Strengthens hero during battle, though you will die in siege
- Which of the following is an incorrect description of Double Skillbook? Single Skillbooks of the same Ability can be paired with Double Skillbooks
- Which of the following is not an advantage of Skillbooks? Abilities can be automatically upgraded to higher levels
- Which of the following is not an advantage of Skillbooks? Abilities can be automatically upgraded to higher levels
- How do you put a Skillbook into a Skill bar? First buy an item to open the Skill bar and then add the Skillbook
- Which of the following is not accurate regarding Skillbooks? A Double Skillbook takes up two Skill bars
- The opening of Skill bars is of the utmost importance to Heroes, which of the following is correct? Treasure Bolus opens the first Ability bar, Purple Bonus opens the second, and Styrax Bolus opens the third
- If you want to increase your population limit, the best Skillbook to give to your Hero is: Farm
- Which of the following descriptions regarding Skill is incorrect? Once an Ability is put in the Skill bar it cannot be changed
ITEMS AND EQUIPMENTS
- Which of the following equipments will be most useful to a Governor who is trying to increase resource outputs? Cloud Sage Crest
- What Items are needed to open an Ability bar? Treasured Bolus, Purple Bolus, Styrax Bolus
- What method can you use to upgrade your Equipment level? Use Level 1, 2 or 3 Enhanced Steel to strengthen your equipment
- In which of the following ways can Heroes assign unused attribution points? Take a dose of Preserving Bolus
- During a duel, which of the following weapons will be the most helpful in boosting your Attack? Wolf Curved Blade
- Which of the following weapons gives a Hero's Strike ability a boost? Flame Whirl Halberd
OTHERS
- What Items are needed to open an Ability bar? Treasured Bolus, Purple Bolus, Styrax Bolus
- Which of the following equipments will be most useful to a Governor who is trying to increase resource outputs? Cloud Sage Crest
- Who of the following is not a Heroine? Chen Lin
- Which of the following is not an advantage of Skillbooks? Abilities can be automatically upgraded to higher levels
- How do you put a Skillbook into a Skill bar? First buy an item to open the Skill bar and then add the Skillbook
- Which of the following is not accurate regarding Skillbooks? A Double Skillbook takes up two Skill bars
- Which of the following descriptions of Skillbooks is incorrect?
Fortune: a definite probability of increasing troop attack power. - Heroes can increase their Defense with which of the following Skillbooks? Iron Wall
- Which of the following does not go on a Hero's Weapon Bar? Berserk Trois-River Horse
- What is the effect of "Encourage" in the Hero's Skillbook? Strengthens the attack ability of your Army
- In Three Kingdoms, who is generally considered the most clever and resourceful strategist? Zhuge Liang
- The opening of Skill bars is of the utmost importance to Heroes, which of the following is correct? Treasure Bolus opens the first Ability bar, Purple Bonus opens the second, and Styrax Bolus opens the third
- If you've already studied Level 1 Archery Leader Ability and you then go on to study Level 2 Cavalry and Archery Leader Double Skillbook, which of the following Ability bonuses will you receive? Level 2 Cavalry, Level 3 Archery Leader
- What is the effect of "Recognition" in the Hero's Skillbook? Probability that you will recognize the enemy's formation and therefore avoid being subdued
- Which of the following is an accurate description of a general? Generals can use an automated function to study Abilities
- What Items are needed to open an Ability bar? Treasured Bolus, Purple Bolus, Styrax Bolus
- In which of the following ways can Heroes assign unused attribution points? Take a dose of Preserving Bolus
- Which of the following is an incorrect description of Double Skillbook? Single Skillbooks of the same Ability can be paired with Double Skillbooks
- During a duel, which of the following weapons will be the most helpful in boosting your Attack? Wolf Curved Blade
- Which of the following weapons gives a Hero's Strike ability a boost? Flame Whirl Halberd
- A Hero's Skillbook includes a Level 2 Charge Ability, what is this ability? Increases Infantry speed by 2%
- If you want to increase your population limit, the best Skillbook to give to your Hero is: Farm
- Which of the following descriptions regarding Skill is incorrect? Once an Ability is put in the Skill bar it cannot be changed
- What method can you use to upgrade your Equipment level? Use Level 1, 2 or 3 Enhanced Steel to strengthen your equipment
- How many Ability bars does a General have? 3
- Which of the following is not an advantage of Skillbooks? Abilities can be automatically upgraded to higher levels
- Which of the following is not an accurate description of a general? **question error in TKO Generals can use every kind of equipmentGenerals can study several different AbilitiesGenerals can study several Dueling Abilities and participate in Battle Arena and Reward of Warriors tournamentsGenerals can use an automated function to study Abilities
- Which of the following describes a capability that Epic Heroes have while Normal Heroes do not? Has a very high skill level
- What is the effect of "Sacrifice" in the Hero's Skillbook? Strengthens hero during battle, though you will die in siege
- Who is generally accepted as the most powerful general in the Three Kingdoms? Lv Bu
- Which of the following is untrue of the dfiferences between a 1 star hero and normal hero? No Difference
- You can tell which Abilities a Skillbook has by its name. Which skills does the Encourage and Feign Death Skillbook contain? Encourage and Feign Death
- During a duel, which of the following weapons will be the most helpful in boosting your Attack? Wolf Curved Blade
- What can a Hero put in his Ability bar? Skillbook
- Which of the following is an accurate description of the difference between Generals and Soldiers? Only Generals can have 3 Ability bars and can gather many different kinds of Abilities.
- The best strategy for acquiring an Epic Hero is: Give a large gift to the Career Center
- Which of the following weapons gives a Hero's Strike ability a boost? Flame Whirl Halberd
- What is the effect of "Sacrifice" in the Hero's Skillbook? Strengthens hero during battle, though you will die in siege attack
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