Showing posts with label tko. Show all posts
Showing posts with label tko. Show all posts

Saturday, February 26, 2011

ART of WAR - DEFENDING

It is unavoidable to be under attack at some point during the games. After all this is a game of war, this guides give you some idea on how to survive an attack, triump at defending, minimize damage, counter attack or perhaps even enjoying the process of defending.

#1 Avoid direct impact - Run if you can!!!
Assumming there is no demo/rams on the way, if you dont think you have enough defense to OVERWHELM the attacking force YOU CAN ALWAYS RUN!! Dont think that this is being coward, it is an act of wisdom :) . Never defends when you are not ready to, you are just wasting your troops. Save your troops for more meaningful act like counter attack or plundering. Don't worry you wont loose much compare to loosing all your troops.

How to run / fleet save?
- If you are active when the attack is hitting, just send your troops away from the city being attacked. Send them to plunder, go support a friendly city/oasis, do a scrimmage, do a quest. (Remember to send your heroes away too). Then use up your resources, go research or build something, send them to sub/friendly or trade them in market. Empty your city with no troops and resources, attacker will be wasting their times and gets nothing.
- If you saw an incoming but will not be active the the attack hits, use schedule deployment to your advantage. You still can do task or plunder with your troops before the attack and sending them away seconds before the attack is landing. If you have troops in building queue, you can schedule the the departure with existing units and then directly send some units away so that when the scheduled deployment get activated the newly build troops will be sent.

Example: you have 1000 guards and another 100 in queue. Schedule deploy 1000 guards before the attack hits. Then directly sent 100 or more away so that when the scheduled deplayment get activated you will have a max of 1000 guards meaning all will be deployed. If you dont do this, you can only sent away 1000 guards and the other 100 will be completed when the attack hits and will be dead!!

#2 Concentrate defense
If you know how much troops that enemy is sending and calculated that you have enough defend to overwhelm the enemy, go on and take the hits. Remember "Overwhelm" is the key, you wanna take the attack only if you will suffer small damage. If you calculated you will win in defending but will suffer heavy losses you might as well run (except if there are demo on the way and you are force to defend at all force).

When you defending make sure you have strong defense bonus:
-Make sure all your walls are fully upgraded and equips with all devices.
-Make sure archers are in the tower (archer is always the strongest defending units when they are in the tower, but they sucks if not in the tower. So whether your archer is in tower or not make huge defends differences)
-Weak defense units can be sent away first (example archer not in tower when tower is already full)-Use soul heroes with strong defense bonus (iron wall, encourage, archer leader..etc, check soul heroes ability in the heroes stats page here)
-Make sure you assign ranks to your general that carry defense bonus
-Use defend scroll or defend token if you have it
-Gather support from friendly/league, make sure enough food supplies. (It is alwyas good to have friendly neigbour that can help suppport each other, usually player build less def units compare to att, but if you have a few good neighbour you are combining the def units)

#3 Counter Attack
This is one of the benefit of running from an attack, so that you can use your troops to counter the attackers. Imagine this if you are equal power with the attacker and as usual both of you have less defend unit them attack unit, the attackers win!! You want to be the attacker not the defender!!

Example you have 5000 guards and 1000 heavy infantry, so does the attacker. The attacker send 5000 guards if hits you you will loose all troops and the attacker will probably still have 1k++ guards. Then he can continue to plunder you and rebuild his troops but you are doom. But if you hit him first it is the opposite. The first one to hit win!!

In order to counter an attack, it is utmost important to know the exact return time of enemy units to their city. It is usually easier to estimate in early of the games as all units is not valor yet so you know the speed of the units.

After you count the return time of the enemy troops, you can plan to counter. Even if you do not have enough troops to counter you can pass this info to your friend/leaguemates who can. The goals of counter is to make sure you hit them just when they arrived at their city and have no time to escape/fleetsave.

When you have faster troops then enemy (like when you are using wu army) you should first run from the attack then come back after the attack but make sure you come back in time to send out a counter attack that will hit enemy 1-2 s after they reach home.

When you have slower troops you can start schedul deploy your attack units to attack exactly like 1-2s after enemy attack units return. This way before enemy attack unit hits your troops is already out on the way and there is nothing enemy can do if you get the timing right.

#4 Always be prepared
You should not just think of defend when you see an incoming, fact is some time you may not see the incoming and the attack happens without your knowledge. So be prepared especially if there is wars going on.

- Get your basic defends like wall upgraded
- Build some defends units, you can share the defends units from other sub
- upgrade your units armor
- If you have idle archer station them in tower
- send you troops away when you are inactive like sleeping. you can use schedule deployment to your advantage

#5 Hide
If you are lazy to send your troops away plundering you can hide them in your oasis. But becare that your enemy may found out and hit your oasis. if that happen you will suffer more damage as oasis does not have wall defends bonus.

Hiding in friendly is another options but they need to feed your troops.

#6 Siege Attacks
When enemy send their ram/demo, you would better be defending as the building will be damaged. You will know if there is demo as demo take long time to arrive. Usually enemy will send clearing wave to hits all your troops them follow by demo to destroy your city. The best way is to fleetsave the non siege attack wave and just defend the siege attack. However it may be difficult if the attacker is also pro at attacking and leave no room to intercept the demo squad. In this case you will need to gather support to defend all the wave.

#7 Recovering from attack 
If unfortunately all defense failed and you have being cleared but still want to continue with the game you need to recover your troops and important buildings. You will also need to protect your resources from being plundered by enemy. It will be a hard journey to recover but not impossible especially if you have good team mate to help you keep the enemy busy.

- Build hidden warehouse to keep your resources, use bronze shovel to increase the hidden warehouse effect if you have it. If you are still actively being plundered, you may want to demo your warehouse/granary first while slowly upgarde them to match your hidden warehouse capacity, this way enemy get nothing out of you and may stop the attack
- Build bunker to hide your troops
- Build troops and send them to friendly city or hide in your oasis, best time to use auto deploy in you have it
- Recall your heroes and send them away to support friendly city first if there are still incoming attacks
- Build a small plundering troops first to help speed up your resources
- Only call back and use your troops once they hit critical mass, no point building small troops size and get hit by enemy, it will just help them increase their attack ratings
- If enemy determine to demo you to dust after clearing you..the only way out is to get help from friendly.. or if you have capital move token, go fly to a safe area and rebuild from there

Saturday, January 29, 2011

TKO Heroes Statistics And Abilities

New Special Heroes
Name           Str Ldr Int Pol      Ability 1           Ability 2
Ba Hu          26 34 35 65           Towering Defense      Boreal
Chi Xian       22 25 36 60           Towering Defense     Boreal
Dan Na        26 22 67 69           Abatis                       Rascals
Huye            81 76 64 46         Towering Defense      Boreal
Jiao li            68 59 56 79          Cliff Pass                  By the Tusk
Jin She          50 30 22 40          Kerosene                 Rattan Armor
Jin Yan         28 22 33 66           Abatis                      Rascals
Lan Ye         81 65 21 19          Cliff Pass                By the Tusk
Tuo Ba         35 51 32 30          Cliff Pass                 By the Tusk
Tuo Xie        86 71 52 43           Abatis                      Rascals
Yin She        54 44 48 50           Kerosene                 Rattan Armor
Zhu Yan       55 67 82 41           Kerosene                  Rattan Armor

Epic/Soul Hero
Name           Str Ldr Pol Int           Ability 1            Ability 2
Bao Long      76 58 23 49             Seige 8%           Sacrifice 110%
Bao Xin         67 77 73 81             Smelt 9%          Recognition
Bian Xi                                            Plunder 10%     Smelt 6%
Black Flag General                          Plunder 10%    Lumber 7%
Bo Cai          74 71 25 52               Infantry Leader 10% Iron Wall 8%
Bu Lu                                              iron wall            Lumber 7%
Cai Mao                                          Fire God 10%
Cai Shi                                           Farm 5% Fortune 10%
Cai Yan                                         Stone 6% Archer Leader 8%
Cai Zhong                                     Feign Death 15% Smelt 9%
Cao Cao      80 85 100 90            Farm 25% Encourage 20%
Cao Chong                                     Smelt 6% Farm 7%
Cao Cun      71 75 35 60                Plunder 14% Lumber 7%
Cao Hong    81 79 35 44                Iron Wall 7% Lumber 7%
Cao Huan    45 13 45 30               Farm 7% Infantry Leader 10%
Cao Pi          71 70 86 83               Fortune 30% Iron Wall 8%
Cao Ren       90 89 46 56               March +2 Fire God 30%
Cao Rui       52 72 82 82                Feign Death 15% Insight 12%
Cao Xi         23 30 53 50               Smelt 4% Insight 8%
Cao Xing     74 54 27 38                Cavalry Leader 9% Restore 8
Cao Xiong    35 39 64 52               Smelt 4% Sacrifice 110%
Cao Zhang   90 82 35 40               Construction 8% Encourage 5%
Cao Zhi        32 18 70 81               Fortune 10% Farm 10%
Chen Deng   64 79 80 81               Vacancy 20% Quarry 9%
Chen Gong   50 65 90 98                Recognition 30% Farm 15%
Chen Heng   63 64 35 26               Mobility 3 Smelt 7%
Chen Ji        65 58 48 43                Cavalry Leader 6% Lumber 7%
Chen Jiao     27 61 83 76                Smelt 9% Vacancy 25%
Chen Lan     76 52 23 49                Sacrific 150% Recognition
Chen Lan     66 69 24 40                Smelt 6% Farm 5%
Chen Lin     49 40 78 90                Recognition Fortune 50%
Chen Qun   40 32 96 90                Fortune 40% Lumber 15%
Chen Shi    71 70 23 25                Recognition Sacrifice
Chen Wu    87 74 40 43                Boost 1% Iron Wall 6%
Chen Ying  72 62 45 27                Fortune 10% Restore 8 Stamina
Chen Zhen  46 46 76 62                Insight 16% Smelt 7%
Cheng Gongying 72 75 62 80                Encourage 8% Iron Wall 8%
Cheng Pu    79 84 74 79                Recognition Smelt 9%
Cheng Yin   73 69 36 40                Construction 6% Food 7%
Cheng Yu    49 70 79 90               Quarry 15% Farm 15%
Cheng Yuanzhi 74 69 24 17                Iron Wall 8% Smelt 9%
Chunyu Qiong 66 72 29 29                Charge inf speed 1 Construction 8%
Da Qiao                                            Encourage 12% Recognition
Dailai Dongzhu 53 51 43 53                Cavalry Leader 6% Fortune 10%
Deng Ai         87 94 81 89                Siege 12% Iron Wall 12%
Deng Mao    75 61 17 29                Infantry Leader 2% Recognition
Deng Xian    73 61 36 45                insight: 6% fortune: 10%
Dian Man    73 51 26 39                Recognition Archery Leader 3%
Dian Wei     95 85 29 35                Infantry Leader 25% Plunder 40%
Diao Chan   26 10 65 81                Encourage 40% March (all speed + 3)
Ding Yuan   76 70 40 30                Firegod Fortune 10%
Dong Cheng  53 56 63 65                Restore 6 Insight 15%
Dong Jue     59 65 78 76                Food 7% Vacancy 20%
Dong Min     60 49 12 25               Farm 7% Firegod
Dong Tu Na 73 68 37 31                Feign Death 20% Lumber 7%
Dong Zhao   25 19 82 80               Recognition Farm 6%
Dong Zhuo   87 74 19 69                Cav leader: 15% Plunder: 20%
Du Yu          30 85 80 85                Farm 7% Fortune 10%
Earth Guardian 66 90 92 77                Empty City 40% Farm 25%
Fa Zheng      47 80 78 94                Farm 15% Food 15%
Fan Chou     73 66 24 31                Restore 8 Smelt 7%
Fan Jian       34 41 77 71                Recognition Vacancy - 20%
Fan Neng    66 74 38 53                Recognition Smelt 9%
Fan Shi       32 23 75 72                Construction 6% Smelt 5%
Fang Yue    80 68 46 44                Infantry Leader 1% Quarry 9%
Fei Yi          30 77 82 83                Iron Wall 7% Construction 8%
Feng Ji        31 27 70 84                Recognition Fire God 20%
Fire Guardian 35 55 70 35                Quarry 7% Farm 7%
Forest Guardian 70 33 35 55                Cavalry Leader 4% Plunder 10%
Fu Shi Ren   63 46 24 37               Quarry 6% Archer Leader 8%
Fu Yi           43 14 72 69                Smelt 4% Feign Death 15%
Gan Ning    95 85 50 60               Construction 20% Plunder 20%
Gao Gan     56 74 59 48                Construction 5% Farm 5%
Gao Pei      61 66 57 69                Infantry Leader 5% Lumber 7%
Gao Sheng  73 67 21 41                Construction 6% Quarry 7%
Gao Shun                                      Encourage 5% Plunder 10%
Gao Tang L 34 35 85 76                Lumber 7% Fortune 10%
Gong Du       70 59 22 23               Feign Death 20% Farm 7%
Gong Zhi       53 43 65 61                Infantry Leader 6% Farm 7%
Gongsun Du 71 67 52 63                Insight 8% Plunder 14%
Gongsun Fan 69 73 62 64                Sacrifice 110% Lumber 7%
Gongsun Gong 37 39 61 68                Fortune 20% Recognition
Gongsun Kang 66 72 58 61                IronWall 8% Smelt 9%
Gongsun Xu 68 63 63 54                Encourage 6% Iron Wall 8%
Gongsun Yuan 70 65 35 56                Feign Death 15% Construction 8%
Gongsun Yue 72 74 54 47                Cavalry Leader 9% Insight 15%
Gongsun Zan 83 84 46 70                Encourage 6% Iron Wall 8%
Gu Yong                                            Restore 10% Iron Wall 10%
Guan Hai       70 70 65 88               Insight 10% Sacrifice 150%
Guan Jing      52 36 63 72                Quarry 6% Iron Wall 8%
Guan Ning     45 60 78 82                Lumber:10% Recognition
Guan Suo                                       Cavalry Leader 7% Lumber 10%
Guan Xing      86 76 58 62               Recognition 15% Insight 10%
Guan Yu        97 96 30 40                Encourage: 20% Mobility: 5
Guan Yue Xiu 62 58 38 33                Iron Wall 8% Fortune 20%
Guo Jia        40 80 98 99                Insight 50% Farm 25%
Guo Yuan   39 50 86 71               Farm 7% Archer Leader 3%
Han Dang   85 76 56 51                Cav Leader 2% Arch Leader 8%
Han De      76 63 16 25                Inf Leader 6% Insight 15%
Han Fu     43 40 27 62                Smelt 4% Insight 10%
Han Hao   75 70 87 68                Inf Leader 10% Smelt 6%
Han Juzi    59 51 46 51                cav 90% fortune 10%
Han Song 45 25 77 70                Quarry 9% fortune 10%
Han Xian  66 69 18 36                March +2 Smelt 7%
Han Xuan 33 22 34 37                Cav Leader 4% Plunder 10%
Han Zhong 67 64 12 18                Boost +2 Farm 7%
Hu Ban      55 55 58 50                Restore 6 Stam Sacrifice 110%
Hu Che-er 82 26 42 41                Fortune 20% Turbo 2
Hu Fen      76 71 52 50                Siege 5% Smelt 6%
Hu Lie       66 44 64 64                Farm 9% Quarry 7%
Hu Lie       67 73 65 72               March +2 Lumber 7%
Hu Zhen    74 65 15 12                Insight 6% Feign Death 15%
Hu Zun     76 70 50 52                Insight 12% test Iron 5%
Hua Xiong 90 82 55 60                Iron Wall 8% Archer Leader 3%
Huafu        28 47 81 78                Smelt 9% Fortune 20%
Huan         26 10 78 72               Smelt 9% Restore 8
Huang Chengyan 9 7 19 16               
Huang Gai 83 79 65 65                Feign Death 20% Infantry Leader 4%
Huang Ge 83 79 65 65                Feign Death 20% Infantry leader 4%
Huang Hao 40 38 30 39                Farm 5% Archer Leader 8%
Huang Quan 59 75 79 82                Fortune 10% Recognition
Huang Yue Ying 31 51 87 88                Turbo 2 Smelt 7%
Huang Zhong  95 90 52 60                Archer Leader 25% Marching Speed +5
Huang Zu         66 74 38 53                Recognition Smelt 9%
Huangpu Song  61 87 51 73                Fire God 20% Farm 6%
Ji Ling         83 78 48 51               Increase Attack & Defense inf 7% Increase Chance random event 20%
Ji Yong        52 63 40 41               Feign Death 15% Recognition
Jia Xu          35 70 90 94                Farm 15% Fortune 40%
Jiang Ban    73 63 41 62                Recognition Quarry 7%
Jiang Qin    84 68 32 31                Recognition Archer Leader 8%
Jiang Shu   76 55 29 35                Ranged Speed +1 Insight 15%
Jiang Wan  34 78 93 84                Recognition Iron Wall +8%
Jiang Wei   89 90 67 60                Vacancy - 30% Encourage - 12%
Jiang Yiqu 58 71 51 57                Construction 5% Farm 7%
Jiao Chu   72 65 32 33               Archer Leader 3% Smelt: 5%
Jiao Yi     69 62 42 63               Restore 6 Smelt 9%
Jin Xuan   68 52 29 13               Feign Death 20% Recognition
Jin Yi       38 17 68 64               Insight 12% Lumber 7%
Jinhuan Sanjie 74 64 19 19               Turbo +3 Archer Leader 8%
Ju Gu        51 55 67 66               Cavalry Leader 6% Farm 7%
Ju Shou    35 84 89 90                40% chance for random events Smelt Iron 15%
Kan Ze     49 43 86 83               Smelt 7% Quarry 9%
Kong Rong 35 30 75 72                fortune 20% Insight 15%
Kong Zhou 36 26 78 68                Farm 7% Quarry 7%
Lei Bo        70 62 11 36                Feign Death 20% Fortune 10%
Lei Tong     78 69 37 51                Inf Leader 3% Lumber 7%
Li Dian       90 80 74 79                Charge 3 Siege 12%
Li feng        74 69 22 50                Cavalry Leader 9% Construction 8%
Li Fu         49 64 87 73                Fortune 10% Farm 6%
Li Hui         65 79 77 78                Farm 7% Sacrifice 110%
Li Kan           69 58 37 33                Insight 12% Restore 8
Li Ru          26 61 75 93                Lumber 7% Sacrifice 110%
Li Su          69 46 59 15                Wood 7% Sacrifice 110%
Li Tong       81 73 63 57                Cav Leader 9% Farm 6%
Li Xun         44 45 23 32                Feign Death 10% Sacrifice 110%
Li Yan         84 83 74 75                Iron Wall 6% Quarry 9%
Liang Gang 69 60 22 41                Lumber 9% Fortune 10%
Liang Xi      40 73 87 73                Smelt 7% Restore 8
Liang Xin    40 73 87 73                Smelt 7% Restore 8
Liang Xu     62 56 68 66                Plunder 14% Farm 9%
Ling Tong   81 73 63 57                Cavalry leader 9% Farm 6%
Liu Ba        32 14 81 74                Farm 7% Lumber 7%
Liu Bei       80 85 85 93                Farm 25% Encourage 20%
Liu Biao     31 48 81 71                Fortune 20% Quarry 9%
Liu Chan    59 59 59 59                Restore 10 Encourage 5%
Liu Chén    62 60 73 69                Quarry 9% Iron Wall 6%
Liu Cheng  65 45 33 33                Fire God 25% Lumber 7%
Liu Du         33 25 44 26                Smelt 9% Farm 7%
Liu Feng     79 75 50 44                Farm 9% Construction 8%
Liu Gui      73 71 44 66                Insight 6% Fortune 10%
Liu He       46 21 68 59                Smelt 4% Boost +2
Liu Kui      73 71 44 66                Insight 6% Fortune 10%
Liu Pan      76 69 43 47                Turbo 2 Feign Death 15%
Liu Pi       72 70 34 47                Insight 12% Farm 7%
Liu Shi     28 33 49 66                Construction 5% Smelt 7%
Liu Xian    66 54 51 40 
Liu Xun     63 47 16 35                Construction 5% Archer Leader 8%
Lou Xuan 32 23 77 67                Vacancy: 20% Restore: 8
Lu Bu      100 95 13 26               Encourage 20% Plunder 40%
Lu Dai     71 82 75 69                Cavalry Leader 9% Recognition
Lu Fan     63 73 75 74                Smelt 7% Construction 8%
Lu Kang  70 56 22 13                Insight 8% Archer Leader 3%
Lu Kuang 70 56 22 13                Insight 8% Archer Leader 3%
Lu Lingqi  89 81 18 37                Cav Leader 7% Quarry 9%
Lu Meng  81 81 48 49                Vacancy 25% Insight 8%
Lu Su      56 82 90 93                Recognition Lumber 15%
Lu Wei Huang 63 58 39 29          Cavalry Leader 6% Fortune 10%
Lu Xiang   71 54 19 12                Feign Death 20% Infantry Leader 10%
Lu Xun    69 80 90 95                Fortune 40% Smelt 15%
Lun Zhi    42 46 72 64                Fortune 20% Construction 8%
Luo Xian 71 85 72 75                Infantry Leader 8% Farm 7%
Ma Chao 97 88 26 44                Cavalry Leader 25% March +5
Ma Dai    95 81 54 56                Cavalry Leader 12% Seige 12%
Ma Liang                                   Encourage 8% Recognition
Ma Su     67 61 68 87                Durability 8% Archer Leader 8%
Ma Teng 90 82 59 51                Cav Leader 15% Mobility 3%
Ma Tie    74 70 52 56                Mobility (Cav +3) Feign Death 15%
Ma Yun Lu 88 78 46 53                Encourage 6% Iron Wall 6%
Ma Zhong  72 78 78 68                Sacrifice 110% Feign Death 15%
Ma Zun     52 38 31 51                Smelt 7% Plunder 14%
Man Pang 64 84 82 84                Recognition 10% wood
Mang Ya Chang 79 55 22 33     Sacrifice 130% Mobility: Cav 3
Meng Huo 90 82 45 42                  Sacrifice 200% Feign Death 30%
Meng You  68 50 18 22                Infantry Leader 4% Lumber 7%
Meng Zong 28 47 78 72                Food 6% Defense 6%
Mi Fang      61 54 23 32                Quarry 9% Insight 8%
Mi Shi        26 22 70 66                Encourage 5% Food 7%
Mi Zhu      29 33 83 77                Fortune 10% Archer Leader 5%
Niu Jin      79 72 40 38                Fire God 15% Food 7%
Pan Jun      38 61 82 67                Vacancy 20% Recognition
Pang De    94 90 44 70                Infantry Leader 25% Feign Death 50%
Pang Tong 34 80 90 95               Lumbering 25% Farm 25%
Ping           82 77 60 68                Infantry Leader 4% Vacancy 25%
Qian Hong 74 70 65 66                Durability 6% Farm 6%
Qian Zhao 69 72 76 73                Cavalry leader 6% Smelt 6%
Qiao Mao 45 54 72 69                Lumber 9% Fortune 10%
Qiao Rui    69 64 38 41                Infantry leader 6% Feint death 15%
Qiao Xuan 26 22 74 66                Recognition Construction 6%
Qiao Zhou 43 43 71 66                Smelt 4% Recognise
Qiao Zhuo 43 43 71 66                Iron 4% Recognition
Qiu Jian      52 39 65 52                Fein death 15% Iron wall 8%
Qu Yi        78 82 18 51                Archer Leader 5% Smelt 7%
Quan Cong 72 78 61 71                Turbo +2 Vacancy 20%
Quan Yi      68 61 32 44                Quarry 6% Restore +8
Sha Mo Ke 84 60 14 25                Plunder 14% Fortune 10%
Shan Jing    68 71 43 49                Insight 12% Recognition
Shen Dan    62 56 41 52                Quarry 9% Cavalry leader 9%
Shen Yi       59 55 59 56                Cavalry leader 6% Smelt 7%
Shen Ying   77 70 61 42                Siege 6% Lumber 7%
Shi Bao       71 69 53 56                Fire God 15% Iron Wall 8%
Shi Zuan     72 60 46 54                Boost: +2 Archer Leader: 3%
Sima Fu      37 70 79 76                Encourage 10% Smelt 9%
Sima Lang  31 20 80 71                Fire God (15%) Farm (7%)
Sima Shi     65 81 82 88                Iron Wall 5% Lumber 10%
Sima Yan   59 69 90 76                Farm: 7% Construction: 8%
Sima Yi      63 98 93 96                Recognition 50% Farm 25%
Sima Zhao 57 76 88 78                Vacancy 20% Farm 7%
Sima Zhou 52 61 66 61                Smelt 7% Recognition
Song Xian 77 68 27 38                Siege 4% Iron 9%
Su Fei         63 69 62 66                Stone 9% Recognition
Su You       59 50 41 49                Restore 6 STA Stone +7%
Sui Yuanjin 50 50 50 50                Smelt 6% Infantry Leader 10%
Sui Yuanjin 68 52 32 45                Infantry Leader 6% Restore 8
Sun Ce        92 92 70 69                Iron Wall 12% Plunder 20%
Sun Heng    73 82 68 72                Iron Wall 3% Lumber 7%
Sun Ji         67 60 60 51                Feign Death 20% Farm 7%
Sun Jian      90 85 73 74                Encourage Restore
Sun Lang    43 34 30 40               
Sun Quan    91 76 32 60                Farm: 25% Encourage: 20%
Sun Shang Xiang 92 74 70 60                Encourage 12% March +2
Sun Shao    79 80 69 75               Iron Wall 7% Farm 7%
Sun Shi       32 23 72 62                Quarry 10% Sacrifice 110%
Sun Zhong 71 65 38 36                Construction 6% Smelt 9%
Taishi Ci    91 82 66 58                Iron Wall 15% Insight 30%
Tang Zi      52 73 85 81                Vacancy 20% Sacrifice 110%
Tao Qian   27 51 63 63                Fortune 10% Turbo 2
Teng Yin   41 29 76 71                Recognition Food 7%
Tian Feng  29 72 87 95                Recognition Boost - Siege engine by 2
Tian Kai   65 68 61 56                Iron Wall 5% Smelt 9%
Tian Xu    60 47 15 55                Farm: 6% plunder: 10%
Wan Qiu Jian 74 78 56 52                Infantry Leader 8% Fortune 10%
Wang Dun      66 60 61 46                Quarry +9% Iron Wall +8%
Wang Ji         78 77 76 81                Iron Wall 6% Farm 7%
Wang Kuang 55 65 70 61                infantry leader :6% forture: 10%
Wang Men    64 65 41 31                Iron Wall 8% Plunder 10%
Wang Ping    79 83 58 76                Plunder 14% Fortune 10%
Wang Qi       67 69 70 61                Smelt 7% Infantry 10%
Wang Tao    59 46 51 72                Smelt 9% Fortune 10%
Wang Wei    70 60 59 52                Smelt 6% Recognition
Wang Xiu     27 54 78 76                Feign Death 15% Recognition
Wang Ye     26 33 66 35                Siege 5% Farm 5%
Wang Yi       26 64 68 82                Farm 7% Feign Death 15%
Wang Yun     26 26 80 67               Fortune 10% Fire god 25%
Water Guardian 88 53 55 92                Encourage 30% March +3
Wei Dian     95 85 29 35                Infantry leader 25% Plunder 40%
Wei Miao    62 57 59 54               Mobility +3 Encourage 2%
Wei Yan     92 81 49 69                Recognition 30% March +2
Wei You     29 46 74 73                Fire God 20% Recognition
Wei Zhao   39 26 73 65                Construction 6% Insight 12%
Wen Chou 94 78 25 25                Encourage 12% Restore 15 Stam
Wen Hu     72 66 30 45                Sacrifice 110% Archer Leader 3%
Wen Pin    90 86 69 66                Infantry Leader 15% Restore 15 Stam
Wen Yang 85 80 80 89                Encourage 6% Vacancy 25%
Wind Guardian 86 55 83 56                Encourage 10% Insight 30%
Wu Can    41 68 75 78               Quarry 9% Archer Leader 3%
Wu Jing    66 69 65 51               Mobility; Cav speed+3 Smelt 7%
Wu Ju      61 49 51 23                Quarry 7% Recognition
Wu Lan    80 62 36 35                Ranged Speed +1 Iron +9 %
Wu Yan   73 66 49 42                Plunder 16% Construction 6%
wu yi       73 75 66 74                Construction 6% Recognition 12%
Wu Yi     73 83 70 68                Infantry Leader 8% Lumber 7%
Wu Zhi    29 16 57 68                 Turbo 2 Iron Wall 8%
Xi Zhi Cai                                   Smelt 7% Sacrifice 110%
Xiahou Dun   95 89 55 60                Iron Wall 12% Plunder 30%
Xiahou Xuan 55 78 83 89                Vancancy: 30% smelt: 9%
Xiahou Yuan 92 85 55 65                Inf Leader 12% Siege 12%
Xiang Lang   38 28 74 73                Smelt 6% Plunder 14%
Xiao Qiao    32 16 77 73                Encourage 12% Insight 30%
Xin Ping       43 69 75 76                Farm 9% Construction 8%
Xin Xianying 28 42 76 84                Recognition Encourage 2%
Xing Daorong 80 61 16 41                Ranged Leader 7% Smelt 7%
Xu Chu         95 90 20 36                Sacrifice 250% Inf Leader 20%
Xu Huang     94 88 48 74                Infantry Leader 12% Recognition 30%
Xu Jing        35 33 79 67                Quarry 9% Fortune 10%
Xu Li           74 51 15 16                Fortune 10% smelt 7%
Xu Rong      76 80 43 57               Recognition Boost 2 Siege Engines
Xu Sheng    81 87 78 65               Encourage 2% Smelt 9%
Xu Shi        46 41 70 83
Xu Shu       64 84 80 92               Farm 15% Fortune 40%
Xu Yi         74 51 16 15                Fortune 10% Smelt 7%
Xu You       31 36 56 80                Vacancy 20% Fiegn Death 15%
Xu You       14 60 98 96                Smelt 25% Farm 25%
Xu Zhu        95 90 20 36                March +5 Infantry Leader 25%
Xue Xu       45 17 72 68                Smelt 7% Quarry 9%
Xue Zong   36 34 80 72                Fortune 10% Stamina 8/hr
Xun Chen   25 29 78 77                Smelt 7% Encourage 6%
Xun You    30 80 90                Smelt: 15% Lumber: 15%
Yan Gang  71 68 51 40                Infantry Leader 6% Construction 8%
Yan Liang  95 79 42 32               Construction 25% March +2
Yan Pu      25 29 79 82               Quarry 7% Smelt 6%
Yan Rou    57 71 73 70                Construction 5% Lumber 7%
Yan Xiang 27 30 74 70                Construction 8% Archer leader 8%
Yan Yan    83 79 67 82                Recognition Cavalery leader: 9%
Yan Yu      61 52 59 58               Fortune 10% Turbo +2
Yan Zheng 55 50 36 39                Infantry Leader 6% Insight 15%
Yang Ang   72 68 35 38                Smelt 7% Recognition
Yang Bo     45 44 26 39                Feign Death 15% Archer Leader 3%
Yang Chou 65 52 22 40                Restore 8% Farm 9%
Yang Feng  62 54 40 52                Wood 7% Vacancy 25%
Yang Fu    50 67 80 78               Insight 20% Smelt: 9%
Yang Hong  45 18 60 76                Lumber 10% Farm 6%
Yang Huai   68 62 62 68                Quarry 9% Insight 12%
Yang Qiu    65 67 63 58                Fortune 10% Insight 10%
Yang Song 35 32 34 28                Turbo Lumber 10%
Yang Yi     40 56 76 73                Fire God 10% Forture 10%
Yang Zuo  61 53 32 36                Construction 5% Feign Death 15%
Yi Ji          34 29 86 80               Recognition Feign Death 15%
Yong Kai  75 81 56 54                Recognition Infantry 10%
Yu Fan                                      Recognition Food 7%
Yu She       79 62 23 24                Arch Leader: 5% recognition
Yuan Huan  37 30 83 72                Sabotage 10% Lumber 7%
Yuan Shang 71 63 38 42                Lumber 7% Quarry 9%
Yuan Shu    65 44 16 61               Fortune 20% Insight 15%
Yuan Tan   69 60 35 30                Infantry Leader 6% Archer Leader 3%
Yuan Yao  50 41 61 41                Feign Death 15% Fortune 10%
Yue Jin      85 81 74 52                Infantry Leader 6% Encourage 2%
Zang Ba     75 74 56 52                Infantry (atk/def) + 10% Food 7%
Zhang Bao 71 83 64 81                Lumber 6% Farm 6%
Zhang Bao (Shu) 87 75 46 48       Encourage 5% Lumber 7%
Zhang Chunhua 39 60 72 76                Recognition 10% Archer Leader 3%
Zhang Fei          99 95 22 30               Encourage 20% Charge 5
Zhang He          94 90 57 69               March: 2 Seige: 15%
Zhang Hong      32 24 95 86                Farm: 9% Insight: 15%
Zhang Hua       27 36 79 78               Quarry 9% Lumber 7%
Zhang Ji           35 74 88 75                Insight Lumber
Zhang Kai        66 34 41 38                Fire God 20% Fortune10%
Zhang Liao       96 95 58 78                Plunder 40% Cavalry Leader 25%
Zhang Lu          26 51 78 73                Fortune 10% FireGod 20%
Zhang Mancheng 81 73 37 45                Plunder 17% Random Event 10%
Zhang Nan                                           Infantry 6% Range 3%
Zhang Qiu          72 69 30 44               Lumber 9% Plunder 14%
Zhang Shao       32 28 59 31               Construction 5% Archer Leader 3%
Zhang Song      26 35 82 88                Recognition Restore 8
Zhang Te          54 73 66 75              Smelt 5% Fire God 20%
Zhang Ti                                            Restore 10 Iron 7%
Zhang Wei       66 74 44 45                Infantry Leader 7% Farm 7%
Zhang Wen      30 17 78 71               Farm 5% Construction 8%
Zhang Xun        68 72 39 41               Fire God 20% Recognition
Zhang Yan       81 82 48 53                Charge 2 Feign Death 15%
Zhang Ying      74 75 34 41                Mobility :+1 Construction 8%
Zhang Yun      67 72 42 56               Iron wall 8% Smelt 9%
Zhang Zhao    42 33 90 94               Iron 15% Siege 12%
Zhang Zun     68 63 59 66                March: 2 Plunder 14%
Zhao Fan       31 28 58 32                Restore 7 STA Vacancy 20%
Zhao Tong     67 68 54 61                March: 2 Fortune: 10%
Zhao Yun      98 95 65 76                Encourage 20% Insight 50%
Zhen Shi       44 35 66 71             
Zhong Yao                                            Construction +6% Restore 8 STA / hr
Zhou Ang      65 74 62 49               Fortune 10% Encourage 5%
Zhou Tai       64 71 64 71                Recognition 15%
Zhou Xin       62 65 65 72                Iron Wall 8% Turbo +2
Zhou Yu       71 100 86 92                Farm 25%
Zhou Zhi      85 65 29 41               Encourage 8% Fortune +10% RANDOM EVENTS
Zhu Heng     82 84 56 73                Charge +1 Smelt 9%
Zhu Huan                                            Iron Wall 20%
Zhu Ju                                            Plunder +10%
Zhu Rong     85 74 24 29                Infantry Leader +12% Charge (Inf. Spd. +3)
Zhu Zhao                                            Cav Leader: 3%
Zhuge Jin      34 75 89 81                Vacancy 15% Iron Wall 6%
Zhuge Liang 38 90 95 100               Vacancy 50% Farm 25%
Zhuge Zhan  60 71 72 70               Turbo 1 Farm 7%
Zou Dan      64 61 37 34                Iron Wall: 5% Mobility: 3
Zou Jing       64 70 59 66                Lumber 7% Plunder 14%
Zuo Ci         40 45 72 85                Feign Death 50% Siege 12%
Zuo Rong     69 60 21 38                Restore 6 Insight 12%

Saturday, May 8, 2010

Art of WAR - Attacking

WAR

This is a war game, it is not sim city for god sake. DO NOT just focus on increasing the population or number of your city, you wont go far without a war plan.

"Know thy and know the enemy you will win in all you battle..." Sun Tze 

It is utmost important to understand yourself and also the enemy in a battle be if attacking or defending if you want to excel in the battle field ;)

"A good general make enemy dont know how to attack, A good general make enemy dont know how to defend..."

Master the art of war then even with lesser population or lesser troops, you still can win over your stronger opponent as they have no idea how to attack you and how to run from your attack.

Attacking

"Know thy and know the enemy you will win in all you battle..." Sun Tze

- Always scout your enemy if you want to increase your chances of success, your enemy may have stronger force in their city than you expected.
- After getting enemy information, calculate the troops you need to win, refer to battle calculation write ups. :)
- Understanding enemy units and their weakness. During an attack only defense of enemy units count. IF enemy has weaker infantry defense then send more infantry units for eample.
- Always attack with strong attacking force, differentiate which is your attacking/defending units. Bring you attacking units only. DO NOT attack with defense units.

"Attack your enemy when they are unprepared, show up where you were never expected.."
- Attacking an active player is not as easy as you imagine :), you will see what I mean after you gone through the defending section.
- Attacking is different then plundering, when you attack, you want to make sure that you HIT and destroy your enemy, leave them no chance to run.
- To avoid enemy running from your attack, attack when enemy not prepared, dont let them expect your attack
 
Sneak Attack


- If you know where your enemy is located (time zone), attack in their sleep and let them wake up with all their troops gone.. heheheh, time your attack to happen at 3-5am of their time (use schedule deployment to your advantage). They will probably be sleeping at that time and cant run from the attack. Yeah this is evil...heheheheh
** Only efficient if enemy is <4 hours away, example if you want to hit enemy 4 hours away at 5am, your attack will start 1am, if it is further away your attack need to deploy earlier when enemy still awake so it may not work 
- If enemy is near (<45 mins). Use the server maintenance time to your advantage. Work best if enemy is 30+ mins away. Example if you want to hit someone 35 mins away, deploy your attack units 2.5mins before server maintenance time of 04:00. Chances are your enemy may not notice your attack before server went to maintenance mode, and usually players wont rejoin just after server maintenace. So your attack operation is totally stealth, covered by server maintenance, enemy will not know what hit them... hehehehe.. butt remember attack cannot happen during server maintenance time so deploy wisely so it does not happen between 4:00 and 4:30 server time.
- If enemy is far, use smoke screen to hide your attack. Send fake attack, get your league member to join in the fun. Cover your real attack in between your fake attack. Enemy will not know which is the real attack. They can run, but they can't run forever. ... this is so cruel.. hehehe
- If this is a league war, send fake attack to few of nearby enemy league city to cover your real target, this way they will not know who is your main target and not sure how to support each other. If you just send your attack to one city. Nearby enemy could send in reinforcement which will make you suffer more casualty.

Ambush - show up where enemy never expected
 
- Check enemy surrounding for farms, when you identify them, send defend troops to their farms. Usually players send small troops out for plundering from time to time. When their plundering units hit the farms with your defend troops in it they will suffer massive damage due to the unexpected troops. This will interrupt enemy resources supply as well as they will be scared to plunder for while not knowing if you have ambush on other farms.
** Sending huge defends troops to enemy farms may need to be followed by sending food to the farms as well. As the farms may not be able to support your troops and your troops will run if ran out of food on enemy farms.
- Send support troops to a weaker member. Use the weaker member to taunt enemy into sending attack. Make sure you cover the support troops by having huge number of scouts in your city. Unexpecting enemy will suffer huge damage. Example you can send in few k defend unit to a 300++ pop city and then use the 300++ pop city to send some attack to an enemy with 700++ pop. Enemy may strike back wanted to punish the attacker for their stupid act.. but when the battle report came back they will realize who is being stupid... hehehehhe... another evil plan
 
Cut Enemy Supply
 
- In prepartion to destroy your enemy you may want to stop them from growing faster. One way to do is is cut their supply.
- Share their farm, sent plundering units frequently to their farms if you are nearby. 
- If you cant plunder enemy farm frequently, burn their farms.. heheheh.. send your demo, demolish the warehouse and granary on enemy farms.. leave them with no resources.
 
** Disclaimer: I am not an evil man, this is just a game strategy.. but i do enjoy to see this strategy works on enemy.. hehehheh

Saturday, April 17, 2010

Battle Damage Calculation

There are 2 types of attack mode:
- Destroy Mode
- Plunder Mode

During any battle, ONLY the attack power of attacker and defense power of defender impact the results of battle.

Destroy mode
This mode will results in either the attacker or defender force to be totally eliminated.

Damage Calculation:
If Attacker Win
Defender Troops Eliminated, meaning left 0%
Attacker troops lose = (Attack power/Defense power) ^ 1.5

Defense power is a mixture of Infantry and Calvary defense base on attacking units.

Example:
** Calculation below is base on no attack or defense bonus (like Wall, Heroes skill, ranking, unit level..etc)

Attacker: 200 Glaiveman (Attack = 60)+ 200 Lancer (Attack = 55)
Defender: 100 swordman (Inf Def 35 Cal Def 50) + 100 Heavy Infantry (Inf Def 65 + Cal Def 35 )

Total Attacking power = 200 x 60 + 200 x 55 = 23000
Total Inf Def = 100 x 35 + 100 x 65 = 10000
Total Cal Def = 100 x 50 + 100 x 35 = 8500

Since the attacker consist of 200 Infantry and 200 Calvary
Effective Def = [(200 Inf/400 Total Att Units) x 10000 Inf Def] + [(100 Cal/400 Total Att Units)x8500)] = 9250

Attacker 23000 > Def 9250 so attacker win
Defender lose 100 swordsman 100 heavy Infantry (ALL)
Attacker lose (9250/23000)^1.5 = 25.5%
Attacker lose 51 Glaivemen 51 Lancer

What if you send 100 Glaiveman + 100 Lancer in the beginning.
Attack power = 11500 > 9250 (Attacker still win)
Defender stilll lose all units
Attacker lose (9250/11500)^1.5 = 72.1%
Attacker lose 72 Glaivemen 72 lancer
Attacker Casualties will be increased


What if you send 400 Glaiveman + 400 Lancer in the beginning.
Attack power = 46000 > 9250 (Attacker still win)
Defender still lose all units
Attacker lose (9250/46000)^1.5 = 9.0%
Attacker lose 36 Galivemen 36 lancer
Attacker Casualties will be reduced

As you can see, always attack with more troops to reduce your casualties.

Plunder Mode
The only difference with destroy mode is that it does not eliminate loser forces. This mode minimize the casualties from a battle.

To estimate the battle losses first calculate base on destroy mode. Take the example above, casualties for winning side (attacker) is 25.5 % under destroy mode.

Now under plunder mode with the same attack units.

Winner casualties = 25.5/(100 + 25.5) = 20.3%
Loser sasualties = 100 - 20.3 = 79.7 %

Using previous example, under plunder mode
Attacker win
Attacker lose 41 Glaivemen + 41 Lancer
Defender lose 80 swordman + 80 Heavy Infantry

Wednesday, April 14, 2010

Oasis Troops Details

Plan to occupy an oasis? Read this first!





Oasis Troops may not be as easy as you think, do your math before the attack.....

if you see lots of swordsman there.. think twice .. those are super soldier even your full lvl 20 cant match.


Example if you see 200 swordsman alone:

Their defense power is 88000 for infantry and 104000 for calvary.
If you think of sending militia there you need at least 2200 militia to win!!!!

Sunday, April 11, 2010

3 Kingdom Quiz Answers


BUILDINGS
  1. Which of the following description of Annexe is incorrect:
    A city with an annexe must be the sub city.
  2. Which of the following description of Armorsmith is incorrect:
    When you upgrade the defense of your army, your armies that is not in the city will not be affected.
  3. Which of the following description of Barrack is incorrect:
    You can train infantry and cavalry in the barrack.
  4. Which of the following description of Builder's Guild is incorrect:
    Builder's Guild can't increase the construction speed of a building.

  5. Which of the following buildings can be shared by your different cities?
    Theatre

  6. Which of the following description of Bunker is incorrect:
    You can put your Demolisher in the bunker.
  7. Which of the following description of Career Center is incorrect:
    If you don't have a Career Center in your city, you cannot have a hero.
  8. Which of the following description of Career Center is correct:
    On each day, two new heroes will appear in your Career Center.
  9. Which of the following description of Command Centers is incorrect:
    Command Center is the place to train your army.
  10. Which of the following description of Drill Ground is incorrect:
    All your cities can share one Drill Ground.
  11. Which of the following description of Governor's House is incorrect:
    You can recruit Lobbyists from the Governor's House.
  12. Which of the following description of Hidden Warehouse is incorrect:
    The same as granary, Hidden Warehouse can increase the grain storage volume of your city.
  13. Which of the following description of Hidden Warehouse is incorrect:
    Hidden Warehouse is immune to the Demolisher.
  14. Which of the following description of Ironworks is incorrect:
    Demolisher can attack all constructions.
  15. Which of the following description of League Flag is incorrect:
    League Flag will attract enemy to attack it.
  16. Which of the following description of Library is incorrect:
    Wei Country can't carry out researches in library.
  17. Which of the following description of Mansion is incorrect:
    Mansion and annexe is the same in the factor of function.
  18. Which of the following description of Mansion is incorrect:
    You can build an annexe and a mansion in a city.
  19. Which of the following description of Market is incorrect:
    Their is no pre-requirement for building a market.
  20. Which of the following descriptions of Market is incorrect:
    You can trade weapons and equipment in the market.
  21. Which of the following description of Monitor Office is incorrect:
    The higher level your Builder's Guild is, the faster your construction speed will be.
  22. Which type of Oasis we don't have in game?
    Increase the ouput of the Iron by 50%.
  23. Which of the following description of Scout Camp is incorrect:
    Scouts will not fail to spy the enemy force.
  24. Which of the following description of Stable is incorrect:
    The higher level your stable is, the less resources it will take to recruit a cavalry.
  25. Which of the following description of Theatre is incorrect:
    The resources you deposited to the theatre can be withdrew if necessary.
  26. Which of the following description of Tower is incorrect:
    Your reinforcement from other cities can go into tower too.
  27. Which of the following description of Valor Camp is incorrect:
    When you are upgrading the speed of your unit, the unit that is not in your town can be upgraded too.
  28. Which of the following description of Wall is incorrect:
    All countrie's city walls are the same.
  29. Which of the following description of Wall is incorrect:
    When your city wall is upgraded, you can setup more blindages on your city wall.

TERMINOLOGY
  1. What does Alliance mean in game?
    Two leagues ally with each other.
  2. What is called "Assisting Defense" in game?
    Defend a city together with your alliance.
  3. Players often mention Audi when they are chatting. What does Audi stand for in this case?
    Attack the enemy city but get no resources.
  4. What is called "Black Lamp" in game?
    Inactive players who do not log in the game for more than 5 days.
  5. Which situation is usually called "Calm" by players?
    An area where fierce battles do not occur for a long time.
  6. Which kind of players is called Dead Sheep in game?
    Inactive player.
  7. What is called "Defense Break"?
    All the defense force are eliminated by the attacker of the invading side.
  8. What is called "Double Strike" in game?
    Command the Demolishers to attack 2 targets at the same time in the Command Center.
  9. What is called "Entrust" in game?
    A function in game that allow you to entrust a player or help the other player to administrater the account.
  10. What does "Even up" stand for in game?
    Trade with the mystery merchant in the market and swap a resource for the resources you need.
  11. What activity is called farming in game?
    Collecting resources for a long time.
  12. Players usually describe a kind of Battle as "Fireworks", what is that?
    A nip and tuck battle. Both sides will not retreat until they fight to death. The fighting is so tough and beautiful, just like fireworks.
  13. What is called "Flying City"?
    The action that use special item to move your city to the other place.
  14. What does "FS" stand for in game?
    Abbreviation for "Fleetsave". Send your attacker out of your town when you are offline to avoid enemy sneak attack.
  15. What is called "Instant Building" in game?
    Use "Instant Completion" function to build a construction in an incredible speed.
  16. Which of the following description of Mobilization order is incorrect?
    Only the leader of a league can use the mobilization order
  17. Which kind of players is called Peasant in game?
    Players who can defend themselves and concentrate on collecting resources.
  18. Which activity is called "plunder" in game?
    A strategy that base on looting the resources in other player's city.
  19. What does the productivity means?
    Your resources output in an hour.
  20. What is called "Pursue and Attack" in game?
    Arrive at the enemy city and attack it when enemy attacker just returns to the city.
  21. What is a satellite city?
    A sub city that provide resource to your main city.
  22. Which kind of player is called "Sheep"?
    Players who do not have the ability to strike back when attacked.
  23. What is "Tortoise Player" in game?
    Players with extremely high defense.
  24. What does "Universal X" (X is a number) stand for in game?
    All your resource fields have reached to the same level.
  25. What is called "Warehouse Explosion"?
    Your warehouse and granary is full of resources.
  26. What is called "Wave Attack" in game?
    A group of army that will arrive at the target in some consecutive seconds like waves.
  27. Which kind of players is called Wolf in game?
    Players who live by looting other cities.
HERO & UNITS
  1. Which of the following is not an equipment for heroes?
    Tribute Token
  2. Which of the following descriptions of Epic Hero is wrong?
    All Epic Heroes can use Preserving Bolus
  3. Which of the following descriptions of Epic Hero is wrong?
    When an Epic Hero dies his Skills are lost
  4. Which of the following descriptions related to Epic Heroes is accurate?
    When you recruit an Epic Hero from the Career Center, the Hero could be at level 1 or 100
  5. Which Epic Hero has the highest Encourage value?
    Diao Chan
  6. Which of these Epic Heroes is naturally endowed with the Feign Death ability?
    Zuo Ci
  7. Which Epic Hero has the highest Insight value?
    Zhao Yun
  8. Which Epic Hero has the highest Leadership Value after reaching his maximum level?
    Zhou Yu
  9. Which of these Epic Heroes is naturally endowed with the Vacancy ability?
    Zhuge Liang
  10. Epic Hero Guan Yu is naturally possessed of Encourage and Mobility Abilities. Which of the following is an accurate description of Guan Yu's Abilities?
    Strengthens overall Army attack, Increases Cavalry speed
  11. Epic Hero Diao Chan is naturally possessed of Encourage and March Abilities, which of the following is an accurate description of Diao Chan's Abilities?
    Increase Army's attack power and speed
  12. Epic Hero Zhuge Liang is naturally possessed of Vacancy and Farm Abilities, which of the following is an accurate description of Zhuge Liang's Abilities?
    When on defense, there is a probability of causing the enemy to retreat; increase Food production
  13. Of the following Epic Heroes, who is not included in the Five Tiger Generals group?
    Wei Yan
  14. Who is not a member of "Three in The Garden?"
    Zhuge Liang
  15. Who of the following is not considered a Superior Epic Hero?
    Sun Ce
  16. Which of the following differences between Epic and Normal Heroes is incorrect?
    Epic Heroes are easier to recruit than Normal Heroes
  17. What kind of item your hero can't equip?
    Pearl
  18. Which of the following description of hero is correct:
    Hero's intellect affects your units' success rate to use scrolls.
  19. Which of the following description of hero is correct:
    Hero is appointed as the governor, his political affects the resources output of your city.
  20. Which of the following description of hero is correct:
    Hero's leadership affects the attack of your units.
  21. Which hero's attribute will affect the attack and defense of your army?
    Leadership
  22. Which of the following description of hero experience is incorrect:
    If your hero is defeated, he will not obtain experience from this fight.
  23. Which of the following description of hero escaping is incorrect?
    Hero may escape when attacking the camp.
  24. In which condition your hero's HP cannot be restored?
    Pray
  25. Which of the following description on hero position is incorrect?
    Private B Defense +1%
  26. Which of the following description on historical hero is incorrect?
    The strength of the historical heroes is always higher than normal heroes.
  27. In which of the following way can't you obtain a historical hero?
    Attack oasis.
  28. Which unit has the fastest speed?
    Woman Cavalry
  29. Which unit costs you less resources?
    Militia
  30. Who of the following is not a Heroine?
    Chen Lin 
  31. The best strategy for acquiring an Epic Hero is:
    Give a large gift to the Career Center
  32. Under what condition can your hero's HP not be restored?
    Pray
GAME CONCEPTS
  1. Why your population doesn't reduce after you are looted by others? You enemy doesn't use Battering Ram and Demolisher.
  2. Which of the following action will not increase the output of your resources?
    Upgrade city wall.
  3. Will a battle occur when the server is under maintenance?
    No.
  4. Which of the following ways to transport resources is incorrect?
    Select "Transport Resources" in the stable.
  5. Which of the following you can't get by attacking camp of bandits?
    Tax Permission
  6. Which of the following description of the game rule is incorrect?
    You can provide or receive 3 hour's resources output from other players in 24 hours.
  7. Which of the following description of the game rule is correct?
    You can entrust your account to three players at the same time.
    The real cash trade is allowed.
    Account sharing is allowed.
    All the descriptions are false.
  8. Which of the following description of resources is incorrect:
    Warehouse is used for store all resources.
  9. Which item is not sole in the mall
    Skill Book
  10. Which of the following description on message is incorrect?
    You can directly reply a system message.
  11. Your word will be seen by all players if you speak in which channel?
    World
  12. Which of the following constructions can be shared by your different cities?
    Theatre
  13. What does rice represent in game?
    The population your arm forces take. It is also a symbol of the power of your force.
  14. How to caculate the speed of the mixed force?
    The speed of the mixed force is the same as the unit with the slowest speed in your mixed force.
  15. Which of the following description on account entrust is incorrect?
    You need the account and password of the player who entrust his account to you.
  16. Which of the following description of game time is correct:
    Game time will provide players a coordinated universal time for the player in game.
  17. Which type of city does not exist in game?
    A city with 10 Farmlands
  18. What will happen when your grain is negative?
    Your soldiers in the city will starve.
  19. Which country can develop the inner city and outer city at the same time?
    Wei
  20. In which condition will you fail to establish a sub city?
    When your pioneer is in the bunker.
  21. What city is your main city?
    A city has a mansion.
  22. What we can't do in game?
    Switch Server
  23. Which of the following description of Token of Motivation is incorrect?
    Only the leader of a league can use the Token of Motivation
LEAGUE AND GEOGRAPHY
  1. How to recognize the cities of the members of the hostile league?
    The city of the members of the hostile league is shown in red.
  2. How to recognize the cities of the members of the same league?
    The city of the members of the same league is shown in blue.
  3. How to recognize the cities of the members of the friendly league?
    The city of the members of the friendly league is shown in green.
  4. How to recognize the cities of your own?
    Your city is shown in orange.
  5. Which state does not belong to Jian Ning?
    Qing Zhou
  6. Which state does not belong to the scope of Chai Sang?
    Si Zhou
  7. Xiang Ping is not belong to the scope of which state in the city wall?
    Jiao Zhou
  8. Xiang Ping - You State Ji State Yan State Qing State Yu State
  9. Jian Ning - Yong State Yi State Jiao State
  10. Chai Sang - Xu State Yang State Jing State
  11. Jin Yang - Liang State Si State Bing State
SKILLS AND ABILITIES

  1. How many Ability bars does a General have?
    3
  2. What can a Hero put in his Ability bar?
    Skillbook
  3. If you've already studied Level 1 Archery Leader Ability and you then go on to study Level 2 Cavalry and Archery Leader Double Skillbook, which of the following Ability bonuses will you receive?
    Level 2 Cavalry, Level 3 Archery Leader
  4. A Hero's Skillbook includes a Level 2 Charge Ability, what is this ability?
    Increases Infantry speed by 2%
  5. Heroes can increase their Defense with which of the following Skillbooks?
    Iron Wall
  6. What is the effect of "Encourage" in the Hero's Skillbook?
    Strengthens the attack ability of your Army
  7. You can tell which Abilities a Skillbook has by its name. Which skills does the Encourage and Feign Death Skillbook contain?
    Encourage and Feign Death

  8. What is the effect of "Iron Wall" in the Hero's Skillbook?
    Strengthens your Army's defense ability

  9. What is the effect of "Recognition" in the Hero's Skillbook?
    Probability that you will recognize the enemy's formation and therefore avoid being subdued
  10. What is the effect of "Sacrifice" in the Hero's Skillbook?
    Strengthens hero during battle, though you will die in siege
  11. Which of the following is an incorrect description of Double Skillbook?
    Single Skillbooks of the same Ability can be paired with Double Skillbooks
  12. Which of the following is not an advantage of Skillbooks?
    Abilities can be automatically upgraded to higher levels
  13. Which of the following is not an advantage of Skillbooks?
    Abilities can be automatically upgraded to higher levels
  14. How do you put a Skillbook into a Skill bar?
    First buy an item to open the Skill bar and then add the Skillbook
  15. Which of the following is not accurate regarding Skillbooks?
    A Double Skillbook takes up two Skill bars
  16. The opening of Skill bars is of the utmost importance to Heroes, which of the following is correct?
    Treasure Bolus opens the first Ability bar, Purple Bonus opens the second, and Styrax Bolus opens the third
  17. If you want to increase your population limit, the best Skillbook to give to your Hero is:
    Farm
  18. Which of the following descriptions regarding Skill is incorrect?
    Once an Ability is put in the Skill bar it cannot be changed

ITEMS AND EQUIPMENTS
  1. Which of the following equipments will be most useful to a Governor who is trying to increase resource outputs?
    Cloud Sage Crest
  2. What Items are needed to open an Ability bar?
    Treasured Bolus, Purple Bolus, Styrax Bolus
  3. What method can you use to upgrade your Equipment level?
    Use Level 1, 2 or 3 Enhanced Steel to strengthen your equipment
  4. In which of the following ways can Heroes assign unused attribution points?
    Take a dose of Preserving Bolus
  5. During a duel, which of the following weapons will be the most helpful in boosting your Attack?
    Wolf Curved Blade
  6. Which of the following weapons gives a Hero's Strike ability a boost?
    Flame Whirl Halberd
 
OTHERS
  1. What Items are needed to open an Ability bar?
    Treasured Bolus, Purple Bolus, Styrax Bolus
  2. Which of the following equipments will be most useful to a Governor who is trying to increase resource outputs?
    Cloud Sage Crest
  3. Who of the following is not a Heroine?
    Chen Lin
  4. Which of the following is not an advantage of Skillbooks?
    Abilities can be automatically upgraded to higher levels
  5. How do you put a Skillbook into a Skill bar?
    First buy an item to open the Skill bar and then add the Skillbook
  6. Which of the following is not accurate regarding Skillbooks?
    A Double Skillbook takes up two Skill bars
  7. Which of the following descriptions of Skillbooks is incorrect?
    Fortune: a definite probability of increasing troop attack power.
  8. Heroes can increase their Defense with which of the following Skillbooks? Iron Wall
  9. Which of the following does not go on a Hero's Weapon Bar?
    Berserk Trois-River Horse
  10. What is the effect of "Encourage" in the Hero's Skillbook?
    Strengthens the attack ability of your Army
  11. In Three Kingdoms, who is generally considered the most clever and resourceful strategist?
    Zhuge Liang
  12. The opening of Skill bars is of the utmost importance to Heroes, which of the following is correct?
    Treasure Bolus opens the first Ability bar, Purple Bonus opens the second, and Styrax Bolus opens the third
  13. If you've already studied Level 1 Archery Leader Ability and you then go on to study Level 2 Cavalry and Archery Leader Double Skillbook, which of the following Ability bonuses will you receive?
    Level 2 Cavalry, Level 3 Archery Leader
  14. What is the effect of "Recognition" in the Hero's Skillbook?
    Probability that you will recognize the enemy's formation and therefore avoid being subdued
  15. Which of the following is an accurate description of a general?
    Generals can use an automated function to study Abilities
  16. What Items are needed to open an Ability bar?
    Treasured Bolus, Purple Bolus, Styrax Bolus
  17. In which of the following ways can Heroes assign unused attribution points?
    Take a dose of Preserving Bolus
  18. Which of the following is an incorrect description of Double Skillbook?
    Single Skillbooks of the same Ability can be paired with Double Skillbooks
  19. During a duel, which of the following weapons will be the most helpful in boosting your Attack?
    Wolf Curved Blade
  20. Which of the following weapons gives a Hero's Strike ability a boost?
    Flame Whirl Halberd
  21. A Hero's Skillbook includes a Level 2 Charge Ability, what is this ability?
    Increases Infantry speed by 2%
  22. If you want to increase your population limit, the best Skillbook to give to your Hero is:
    Farm
  23. Which of the following descriptions regarding Skill is incorrect?
    Once an Ability is put in the Skill bar it cannot be changed
  24. What method can you use to upgrade your Equipment level?
    Use Level 1, 2 or 3 Enhanced Steel to strengthen your equipment
  25. How many Ability bars does a General have?
    3
  26. Which of the following is not an advantage of Skillbooks?
    Abilities can be automatically upgraded to higher levels
  27. Which of the following is not an accurate description of a general? **question error in TKO
    Generals can use every kind of equipment
    Generals can study several different Abilities
    Generals can study several Dueling Abilities and participate in Battle Arena and Reward of Warriors tournaments
    Generals can use an automated function to study Abilities
  28. Which of the following describes a capability that Epic Heroes have while Normal Heroes do not?
    Has a very high skill level
  29. What is the effect of "Sacrifice" in the Hero's Skillbook?
    Strengthens hero during battle, though you will die in siege
  30. Who is generally accepted as the most powerful general in the Three Kingdoms?
    Lv Bu
  31. Which of the following is untrue of the dfiferences between a 1 star hero and normal hero?
    No Difference
  32. You can tell which Abilities a Skillbook has by its name. Which skills does the Encourage and Feign Death Skillbook contain?
    Encourage and Feign Death
  33. During a duel, which of the following weapons will be the most helpful in boosting your Attack?
    Wolf Curved Blade
  34. What can a Hero put in his Ability bar?
    Skillbook
  35. Which of the following is an accurate description of the difference between Generals and Soldiers?
    Only Generals can have 3 Ability bars and can gather many different kinds of Abilities.
  36. The best strategy for acquiring an Epic Hero is:
    Give a large gift to the Career Center
  37. Which of the following weapons gives a Hero's Strike ability a boost?
    Flame Whirl Halberd
  38. What is the effect of "Sacrifice" in the Hero's Skillbook?
    Strengthens hero during battle, though you will die in siege attack